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Everything posted by franckFRAG
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Awesome Bemused and Tourniquet! The third screens is incredible! It's curious because I think to finish my wad using my red and black textures for the end of this month :) I think that it could be complementary with your wad :) Congratulations again for the release!
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As I move through the tunnels dug by the ants, I fear more and more to activate switches. As the traps are sometimes unpredictable, I really like this feeling.
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180 Minutes Pour Vivre Played by Nixx57 currently.
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What is the oldest wad that you think holds up to a modern standard?
franckFRAG replied to Astronomical's topic in Doom General
Suspended In Dusk -
what are you working on? I wanna see your wads.
franckFRAG replied to everennui's topic in WAD Discussion
Is-it for your megawad Rayzik ? -
I seriously hope you’ll make a great full megawad! There is only 10 maps left (5 maps for each mapper). Even if you have a project in your side, I think it’s very doable to have a new full classic-style Plutonia megawad, and I'm sure that I'm not the only person which think the same thing :)
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I seem to have competition.
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Definitively Age of Mythology, and the Titans expansion
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And we are only in May :)
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Probably many have forgotten it, but we have Swift Death which was a speedmapping megawad.
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I heard Memfis likes milk a lot.
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I see that you have mentioned Speed of Doom, but not Resurgence, maybe you haven't played it yet?
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Interesting, it is a prequel of this ?
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[Mapping Contest] 10 Years of Doom - Winners Announced
franckFRAG replied to Tarnsman's topic in WADs & Mods
The price for the first place is indecent. -
That is probably the best decision. Glad to see too that RoD will be release :) DeathevokatioN is still in the game ? It reminds me that we taken the same decision about a certain french doom project.
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what are you working on? I wanna see your wads.
franckFRAG replied to everennui's topic in WAD Discussion
I’m used to seeing your work as very square structures. I’m surprised and as happy to see that you try more tortured structures. I can’t wait to see more. -
[Prchoco+, cl over 9000] Man off the moon (Cancelled)
franckFRAG replied to Yugiboy85's topic in WADs & Mods
OH GOD !! I CANT WAIT !! -
Plutonia Revisited: Community Project 2 (Boom-compatible)- RC3 Released!
franckFRAG replied to Joshy's topic in WADs & Mods
Finally, I decided to participate in PRCP2. I made this map since some months, and I came up to this final version. As usual, I don’t like to show some screens, just the layout screen should be fine. prcp_franck_2.zip -
The DWmegawad Club plays: 180 Minutes Pour Vivre
franckFRAG replied to dobu gabu maru's topic in WAD Discussion
Wouah ! Thanks Captho for your post ! It's curious that you see me as a prolific mapper, because I released very few of my projects on idgames. But you are right, I have a lot of projects in the boxes, probably because I’m a very (see too many) perfectionist with my personnal projects... I am also reassured that I am not only seen as a mapper who makes small, and challenging maps (You can take Muskadet for example). Community projects (like 3HA and Pour Vivre) allow me to express myself quickly, without being perfectionist. So you are right when you say that personal projects are different from community projects :) I am impressed that you have retained all these wads and theards. I'm intentionally discreet when it comes to showing wip projects. I don’t really like sharing things I haven’t finished (It's the same things with screenshots, because we never see his maps release a day). Btw, be sure that I'm going to release a personal project this year. I know that my mate french mappers are waiting for me on another project, I’ll try to do what’s necessary. You should keep your eye on Discord and on the French Board, I sometimes post some informations about my personal projects, sometimes screens or maybe maps. Your post gave me strength to keep making maps ! -
DOORTRAK in lower unpegged.
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Like Eris... But I’ll add more mappers : Roofi Tourniquet Chainie / ChaingunnerX Memfis Paul Corfiatis AD_79 My list is very influenced by my appetite in vanilla mapping.
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I'll probably have sweet dreams after I play it
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Plutonia Revisited: Community Project 2 (Boom-compatible)- RC3 Released!
franckFRAG replied to Joshy's topic in WADs & Mods
You probably don’t realize that vanilla constraints generate a lot of creativity. But it's another subject. -
Plutonia Revisited: Community Project 2 (Boom-compatible)- RC3 Released!
franckFRAG replied to Joshy's topic in WADs & Mods
I was not satisfied with my map for PRCP (Rules of Death), so why not catch up with PRCP2... But once again, I'm annoyed that this project is in boom compatible. However, I have a challenging Plutonia map in limit-removing format, almost finished, sleeping in my SSD. maybe I should finish it, and submit it to you.