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Viscra Maelstrom

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    2125
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About Viscra Maelstrom

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    Formerly Doomhuntress

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3333 profile views
  1. Viscra Maelstrom

    Doomworld Musicians, serenade us with your beautiful music!

    here's a new hardcore tune i just released:
  2. Viscra Maelstrom

    Akeldama - First Beta Released!

    i've got two more tracks that i touched up just now. they are covers of tracks made by Petriform. you can choose whichever you feel fits map11 the most if you want to use any of them. https://www.dropbox.com/s/j9ntdoun8wpqclz/what it wouldn't take.mid?dl=1 https://www.dropbox.com/s/6ittgpfwoz82v5w/with every step i take.mid?dl=1
  3. Viscra Maelstrom

    Akeldama - First Beta Released!

    i may have a track or two lying around that i could touch up for this project if some maps end up lacking music tracks. i'll have to do some digging through files that hasn't been used for anything.
  4. Viscra Maelstrom

    Akeldama - First Beta Released!

    i whipped up a quick lil title track for this project.
  5. Viscra Maelstrom

    Akeldama - First Beta Released!

    i just remembered that i had a MIDI lying around that never got used for anything. it's yet another cover of Mayhem's Night Music (no, not that Mayhem :P). it's meant to fit a type of hi-tech city map, but it could probably be used for some sort of techbase as well. https://www.dropbox.com/s/i9uq8ujpcp1lbsj/Night Music_3.mid?dl=1
  6. Viscra Maelstrom

    Akeldama - First Beta Released!

    i made a new track just now that could be fitted into this project. it's a cover of a song by the same name made by Pulpa. it could perhaps fit in a techbase level of some sort. https://www.dropbox.com/s/gsc2lchx8fvgzxz/kings fall down.mid?dl=1
  7. Viscra Maelstrom

    Back to Saturn X Arranged: Lurking, Mystproj, and Ether

    i can't believe i missed this thread. Ether is also my favorite of the tracks you composed for BTSX, and the new arrangement you made of it is just fantastic. it sounds just like how i would envision it sounding with more realistic instruments. are those guitars VSTs?
  8. Viscra Maelstrom

    Akeldama - First Beta Released!

    i'm sorry, @valkiriforce, but i haven't even started working on the remix. i had other projects that were occupying my time, making me put off MIDI composition for the time, and then a huge host of personal stuff that took priority as well. i'm rather embarrassed having to admit it this late, but that's how it is. i haven't made any new MIDI tracks lately either, so i can't even contribute to the remainder of the soundtrack that needs filling. i apologize for not having gotten any work done on the remix.
  9. Viscra Maelstrom

    Ion Fury, a new Build Engine game out now.

    from my experience, vsync in eduke is garbage and makes the game chug like hell. you'll want to disable it and type some commands into the console that caps the FPS instead, since that works perfectly fine. i haven't bought this game yet, so no idea how well it performs for me, but since it runs on Eduke that should work just fine.
  10. Viscra Maelstrom

    The Angry Video Game Nerd just did a video on Chex Quest.

    it's one of the better ones this year, especially compared to the Aladdin Deck Enhancer video that preceded it.
  11. Viscra Maelstrom

    The Angry Video Game Nerd just did a video on Chex Quest.

    it's much better than the episodes he's done recently. i feel like the show's been running out of steam for the past 2 years or so with a few exceptions, but if the videos keep being of this level of quality, maybe it'll get better soon.
  12. https://www.pcgamer.com/uk/doom-eternal-campaign-length/ at QuakeCon, Marty was asked about the average length of DE's campaign, and says that it's in the range of 18-22 hours on a "pretty complete playthrough." this sounds incredibly long for an FPS campaign: 2016 was around 10 hours for me to finish, finding most of the secrets on the first playthrough. it makes me wonder how the campaign is balanced and structured, whether it's just an inflated number because of all the secret hunting, or if it's that long because the levels are significantly bigger than the previous game, and takes longer to beat. i do appreciate that a lot of thought and care is going into a singleplayer campaign in this day and age, and hopefully the campaign length won't feel like it's going to drag by the end of it.
  13. Viscra Maelstrom

    Doomworld Musicians, serenade us with your beautiful music!

    i just released a short new album on my Bandcamp.
  14. Viscra Maelstrom

    Project Doomjockey: A Doom Music Remix Project (RELEASE)

    thank you for the kind words! all of the tracks in this project were developed with the default Microsoft synth, so some of the tracks might not sound correct with other types of soundfonts and MIDI playback devices. i've also added a Youtube video to the OP now, which contains a stream of the whole album that you can listen to. i really should have done it sooner, but a bunch of stuff got in the way and i didn't have the time to do it until just now.
  15. @Jimmy i went back and edited the fade out of the track so it doesn't stay on it for as long. cut off a good 13 seconds or so this way. https://www.dropbox.com/s/ksrrntn97fnlmg6/Sunfall Valley (Open Fire) cut.mid?dl=1
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