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Marnetmar

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Everything posted by Marnetmar

  1. Oops, sorry about that Grazza. Anyway guys I've been trying out doomsday...
  2. Marnetmar

    How do I take screenshots in jDoom?

    You sir deserve a fucking medal. Thanks!
  3. Marnetmar

    How do I take screenshots in jDoom?

    I don't have a snowberry subdirectory for some odd reason. How do I get doomsday to run in a window? EDIT: Never mind, I found the files. Anyway to host a TGA file?
  4. Marnetmar

    Installing Doom builder 2 on windows 7

    I have DB2 on 7 and it works like a charm. Try reinstalling it.
  5. Aww fuck it, I'm just getting paranoid.
  6. Marnetmar

    Speed of Doom feedback thread

    I've just started playing it and I have to say that it blows my mind, probably the best WAD I've ever played. (Also I died on MAP03...On I'm too Young to Die )
  7. I suppose I could do that. Edit: I've been messing around for a few minutes and I got this: I'll try to implement the style of my first wad but I'm also trying to make this fit in with the other maps.
  8. Marnetmar

    Carnival/Circus/Amusement Park themed wads?

    I wonder why nobody else thought of this before, it's a great idea. It would probably be difficult to pull off, but if done properly you could get a dang good WAD.
  9. Marnetmar

    Ugliest Monster

    I would have to say I think the ugliest monster in the game is the mancubus. The dumbest looking monster is the revenant IMO, but apparently nobody else sees a skeleton in a football jersey when they see a revenant.
  10. Of course, but I mean more in detail. How should I place the monsters/upgrades, how should I go about secret areas, etc.
  11. Marnetmar

    Hooking modern gamers on DOOM

    I don't think DOOM would be Satanic anyway because the game never refers to these demons as "friends".
  12. Marnetmar

    Best WADs of this year?

    Just played Unloved. It's amazing at first, but after a few maps it starts to get old IMO. I'm going to try Speed of Doom and see what I think.
  13. Marnetmar

    Hooking modern gamers on DOOM

    Here in Utah (I'm not mormon) I'll talk about DOOM, but their response is usually "OMG like isn't that like the game that like the columbine shooters played? Get away from me freak!" Sigh.
  14. Thanks. Also guys, I have the idea of how to aesthetics in a map, but in your opinion what is it that actually makes a map fun?
  15. Whichever one you like and whatever style you want it to be. Nothing to large preferably though.
  16. I might be able to help but all I know is basic mapping and not any of this custom texture/scripting mumbojumbo.
  17. I just played this map and I take that back, it doesn't look THAT bad. The gameplay is also pretty good. Still, the welcome texture has to go. Why would you need to be welcomed? This is DOOM for fuck's sake. Another thing I think has to go is the music. It's good music no doubt, but when you're playing a game like DOOM do you really want to hear "Lalalala"? I'm not to fond of the title screen or any other text either but that's your decision I guess.
  18. I'm not sure if I'll actually end up contributing to this or not but I figured I'd have a whack at it. I only spent about fifteen minutes on this so it's probably not the best. <snipped as of 11-11-11 due to being horrifyingly bad>
  19. I see your point. I assume I could get cables hanging from the ceiling from a custom texture? Also on an other note guys I agree about the OpenGL effects looking terrible. Should I use something like JDoom instead of skulltag?
  20. Here's a little more creepy shit... I haven't been very inspired today so feel free to throw in some ideas!
  21. Marnetmar

    (Least) Favorite IWAD?

    I liked the atmosphere of hexen.
  22. My personal opinion on this is meh. It's a good concept but to be honest this looks more like a Roller Coaster Tycoon theme park than a DOOM level IMO. Also you need to quit making wall textures in MSpaint.
  23. That just gave me an idea...
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