-
Content count
3396 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
News
Everything posted by Marnetmar
-
Portals.WAD(?) - Marnetmar Needs Some Help
Marnetmar replied to Marnetmar's topic in WAD Releases & Development
Oops, sorry about that Grazza. Anyway guys I've been trying out doomsday... -
You sir deserve a fucking medal. Thanks!
-
I don't have a snowberry subdirectory for some odd reason. How do I get doomsday to run in a window? EDIT: Never mind, I found the files. Anyway to host a TGA file?
-
I have DB2 on 7 and it works like a charm. Try reinstalling it.
-
Portals.WAD(?) - Marnetmar Needs Some Help
Marnetmar replied to Marnetmar's topic in WAD Releases & Development
Aww fuck it, I'm just getting paranoid. -
I've just started playing it and I have to say that it blows my mind, probably the best WAD I've ever played. (Also I died on MAP03...On I'm too Young to Die )
-
Moon.wad-for ZDOOM compatible ports W.I.P
Marnetmar replied to omegamer's topic in WAD Releases & Development
-
Moon.wad-for ZDOOM compatible ports W.I.P
Marnetmar replied to omegamer's topic in WAD Releases & Development
I suppose I could do that. Edit: I've been messing around for a few minutes and I got this: I'll try to implement the style of my first wad but I'm also trying to make this fit in with the other maps. -
Carnival/Circus/Amusement Park themed wads?
Marnetmar replied to Nightmare Doom's topic in WAD Releases & Development
I wonder why nobody else thought of this before, it's a great idea. It would probably be difficult to pull off, but if done properly you could get a dang good WAD. -
I would have to say I think the ugliest monster in the game is the mancubus. The dumbest looking monster is the revenant IMO, but apparently nobody else sees a skeleton in a football jersey when they see a revenant.
-
Portals.WAD(?) - Marnetmar Needs Some Help
Marnetmar replied to Marnetmar's topic in WAD Releases & Development
Of course, but I mean more in detail. How should I place the monsters/upgrades, how should I go about secret areas, etc. -
I don't think DOOM would be Satanic anyway because the game never refers to these demons as "friends".
-
Just played Unloved. It's amazing at first, but after a few maps it starts to get old IMO. I'm going to try Speed of Doom and see what I think.
-
Here in Utah (I'm not mormon) I'll talk about DOOM, but their response is usually "OMG like isn't that like the game that like the columbine shooters played? Get away from me freak!" Sigh.
-
Portals.WAD(?) - Marnetmar Needs Some Help
Marnetmar replied to Marnetmar's topic in WAD Releases & Development
Thanks. Also guys, I have the idea of how to aesthetics in a map, but in your opinion what is it that actually makes a map fun? -
Moon.wad-for ZDOOM compatible ports W.I.P
Marnetmar replied to omegamer's topic in WAD Releases & Development
<snip> -
Moon.wad-for ZDOOM compatible ports W.I.P
Marnetmar replied to omegamer's topic in WAD Releases & Development
Whichever one you like and whatever style you want it to be. Nothing to large preferably though. -
Moon.wad-for ZDOOM compatible ports W.I.P
Marnetmar replied to omegamer's topic in WAD Releases & Development
I might be able to help but all I know is basic mapping and not any of this custom texture/scripting mumbojumbo. -
Moon.wad-for ZDOOM compatible ports W.I.P
Marnetmar replied to omegamer's topic in WAD Releases & Development
I just played this map and I take that back, it doesn't look THAT bad. The gameplay is also pretty good. Still, the welcome texture has to go. Why would you need to be welcomed? This is DOOM for fuck's sake. Another thing I think has to go is the music. It's good music no doubt, but when you're playing a game like DOOM do you really want to hear "Lalalala"? I'm not to fond of the title screen or any other text either but that's your decision I guess. -
DTWID: Project is done, check the release thread
Marnetmar replied to Hellbent's topic in WAD Releases & Development
I'm not sure if I'll actually end up contributing to this or not but I figured I'd have a whack at it. I only spent about fifteen minutes on this so it's probably not the best. <snipped as of 11-11-11 due to being horrifyingly bad> -
Portals.WAD(?) - Marnetmar Needs Some Help
Marnetmar replied to Marnetmar's topic in WAD Releases & Development
I see your point. I assume I could get cables hanging from the ceiling from a custom texture? Also on an other note guys I agree about the OpenGL effects looking terrible. Should I use something like JDoom instead of skulltag? -
Portals.WAD(?) - Marnetmar Needs Some Help
Marnetmar replied to Marnetmar's topic in WAD Releases & Development
Here's a little more creepy shit... I haven't been very inspired today so feel free to throw in some ideas! -
I liked the atmosphere of hexen.
-
Moon.wad-for ZDOOM compatible ports W.I.P
Marnetmar replied to omegamer's topic in WAD Releases & Development
My personal opinion on this is meh. It's a good concept but to be honest this looks more like a Roller Coaster Tycoon theme park than a DOOM level IMO. Also you need to quit making wall textures in MSpaint. -
Portals.WAD(?) - Marnetmar Needs Some Help
Marnetmar replied to Marnetmar's topic in WAD Releases & Development
That just gave me an idea...