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Lila Feuer

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Everything posted by Lila Feuer

  1. Lila Feuer

    what are you working on? I wanna see your wads.

    @Angst929 That looks terrific, I love the snow.
  2. Lila Feuer

    Wolfenstein 3D vs Goldeneye

    I thought this was a joke thread. I voted Wolf3D, I don't play it as often now as I used to but I still enjoy its simplicity from time to time. There's a lot of cool TCs for it. I should really get back to that episode I was mapping, three years ago...
  3. Lila Feuer

    Creating Megawad using Oblige but modifying it?

    I could see Oblige being fun to tinker with, but not as some replacement to actual mapping. Just like it shouldn't be a replacement for playing PWADs.
  4. Lila Feuer

    SIGIL ,TNT and Plutonia now on DOOM console ports.

    3DO soundtrack is the best official rendition of the original DOS version's music.
  5. Lila Feuer

    What Video Game Are You Currently Playing?

    Playing the Scout (Rogue) in The Hell for Diablo Hellfire, got to Lazarus in the first go before I had to start a second attempt playthrough. Back in Hell again. Unique bow Obliterator lives up to its name. High damage plus knockback capability is an archer's best friend.
  6. Lila Feuer

    [WIP] Supplice

    Like I said on Twitter, it reminds me of Eviternity if it was a full-blown total conversion, the palette is similar, notably the green range being more of a turquoise. The rocket launcher looks like an amalgamation of the Quake III and Unreal Tournament equivalent. Weapon art is very Ion Fury (hello @Cage!), but "tech" wise its more akin to nu-Doom. I love the aesthetic for everything! The Doom 64 monsters used as a base to build upon is also a great touch.
  7. Lila Feuer

    SIGIL ,TNT and Plutonia now on DOOM console ports.

    Then it's settled, Tom Hall makes his own episode 5.
  8. Lila Feuer

    Blood or Serious Sam?

    I like them both. Again, for completely different reasons. A more accurate comparison would've been Serious Sam or Painkilller.
  9. Exactly that, your touch is what makes your creation your own, and stand out. If someone else is handling the magic, then it's not really yours anymore is it?
  10. Lila Feuer

    why do people care about hitler and medkits so much?

    Previously, on "Hitler and Medkits".
  11. Lila Feuer

    Was Doom designed to be played at walking speed?

    I beat the shareware without run or strafe, but I was on ITYTD. Even at walking speed though you're still able to outmaneuver the monsters, so it's interesting if you think of the run as an "oh shit" button.
  12. This was annoying in Strife. Take too much damage and be penalized altogether? Leading to inevitable death because your maneuverability got cut in half? That being said, if the PWAD had numerous factors designed to accommodate this in mind, like different behaving enemies and weapons, it could be interesting. But it shouldn't be a default in any other case.
  13. Lila Feuer

    Doom and Doom II 2020 re-release

    You can still get the original Doom 3 and RoE, albeit only on Steam for some reason. I think DOS Doom will be fine.
  14. Lila Feuer

    SIGIL ,TNT and Plutonia now on DOOM console ports.

    @whatup876 Yeah what you're wanting there sounds like they'd need the engine to be akin to GZDoom. That's a lot of extra work just for promoting a game. E: Isn't Doom 64 technically promotion?
  15. Lila Feuer

    Least favorite classic Doom or Doom 2 map?

    TNT Evilution: MAP08: Annoying with annoying music, that last area also bites. MAP21: Way too big, MAP20 was big too but it was at least interesting in scope. MAP22: Literal wtf was this? Also nice mandatory blue key hiding. MAP27: The annoying music is back again, and the level lives up to the name of pain. MAP30: Not a fan of the Icon fight. MAP31: Shit is broken without the yellow key fix, even then it's nothing special. The Plutonia Experience: MAP11: Honestly not that great to play as there's better fan takes on the Archvile-only level, the music is funny though. I thought I had more bad maps for Plutonia but I guess not. Looks like Doom II wins with the most crappy maps! MAYBE I'LL DO MASTER LEVELS NEXT?
  16. Lila Feuer

    SIGIL ,TNT and Plutonia now on DOOM console ports.

    I personally like the Z-axis abuse of the rocket splash damage. I don't always like having my ankles getting torn open from monsters below me, but it's a fair trade-off seeing as flying enemies can't stack on top of each other, which would be chaos for the auto aim I'd imagine.
  17. Lila Feuer

    Doom and Doom II 2020 re-release

    Yo HacX would be cool not gonna lie. E: Although that uses DeHackEd so maybe not, damn.
  18. Lila Feuer

    SIGIL ,TNT and Plutonia now on DOOM console ports.

    I would be so down to play Hell Revealed on the Switch.
  19. Lila Feuer

    Why do so many of you guys have Anime PFP's?

    I fully endorse this thread being re-branded as what we're sexually attracted to via our avatars.
  20. Lila Feuer

    Classic Doom Or Half-Life 1?

    My favorite pastime includes comparing apples and oranges too. They're both good for entirely different reasons, but I'm biased in favor of Doom. E: Sorry @HorrorMovieGuy editing posts doesn't allow me to insert quotes. I hate to be that guy, but it's not as good as you and many others think it is. There's a fundamental flaw in the AI as a whole in that the enemies will randomly jump to a null state and promptly do nothing. This is why they sometimes just stop whatever they're doing and go brain-dead. The HECU used to be extremely hectic for me to fight, until I realized they're just Doom enemies with sped up movement and specific scripts to tell them to throw grenades, hold their position, bumrush you, or retreat. Except if you recreated them in Doom they wouldn't randomly stop what they're doing, and they wouldn't also often commit suicide by planting a grenade down and standing over it like a mother protecting her egg. I also made the same mistake of assuming F.E.A.R. had amazing AI, and it's actually just the scripter and level designer holding hands. They're competent in combat by themselves, sure, but it's all tricks and illusions. Half-Life 2's AI meanwhile from what I gather does not rely on scripting, but basic AI where they'll run towards you to attack, retreat if they're getting hit too much, and occasionally throw a grenade. It's nothing special, and they rarely use the environment to their advantage unless told so by the scripter and level designer.
  21. Lila Feuer

    Doom and Doom II 2020 re-release

    Everyone upset about the triangle is failing to realize that this is the alternative timeline where Wolfenstein Part II: Rise of the Triad happened.
  22. Lila Feuer

    Doom64

    It's reached a point where about a month ago I was thinking of playing Doom 64 EX but I was like "they're gonna bring it back in three months and then I can just give them my money", so I'd much rather do that and have an up-to-date stable release that doesn't require generating a WAD from a ROM. It'll also mark the first time I ever bought Doom 64 in any capacity, so I can alleviate myself of my old thieving ways!
  23. Lila Feuer

    SIGIL ,TNT and Plutonia now on DOOM console ports.

    I was initially kind of like "what why" at the changes made to the Wolf walls, until I came to my senses and realized this is still leaps and bounds above what we had before with badly edited Former Humans replacing the SS entirely and no Nazi walls, and of course the infamous SNES Wolf from years prior. This is a fair compromise for what is essentially two easter egg levels designed as an homage to a game you can still play uncensored. Shitty German law is shitty, and I'm glad the rest of the world now doesn't have to suffer it, and we have something that will make most people happy as opposed to no people. All the QoL additions to Doom Classic have been phenomenal and being able to have this all on-the-go with my Switch will be amazing. I'm sure the suits at Zenimax are probably wondering why so much time is being spent on trying to improve a game from 1993-1994, but I applaud all the effort and passion @sponge and the rest of the id guys have, who are taking precious time out to make this the best Doom yet. Having PWAD support, even curated, is just icing on this cake.
  24. Lila Feuer

    Doom64

    Which I have to say is fucking amazing, because I thought this game was lost to time / trapped on an old console, like Turok was.
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