Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content count

  • Joined

  • Last visited


About C30N9

  • Rank
    Senior Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Single Status Update

See all updates by C30N9

  1. So I've been developing a very simple game on Unity. The basic idea is to avoid spawning obstacles controlling 4 ships. My current aim is to finish all the scripting before importing assets, that is why everything you see in the video is a cube.

    Might not look attractive, but this is my first good attempt to make a video game. I still have to script spawning obstacles, score and other few necessary stuff. What do you think?

    1. scifista42


      Maybe you should make all 4 ships controllable at the same time, perhaps by keys Q,A,W,S,I,K,O,L. Would be a nice practice of player's multitasking abilities, and you would afford to increase difficulty a bit, then. Or use key presses different for each ship, but allow moving only one ship at a time, maybe? But I'd personally prefer the former. I can imagine the left-right-select mechanic to get annoying when multiple ships needed to be moved. Nice game (I've already seen your video v2).

    2. C30N9



      I changed the selection to use the 1-4 keys. It's because making all 4 ships move at the same time requires too many keys (Q-L). And I'll probably make the obstacles move faster as the player hit score milestones.

      Also, models (sadly the plane model is not mine).