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SAV88

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Everything posted by SAV88

  1. Very glad that I could be helpful to you! Your playing also fascinates me a lot, as you record innovative max runs for heavy, hardcore PWAD maps, such as S215-647 or AV19-923, as well as some stx-Vile-beaters like SC23-156 or AV181120. These long runs, while still improvable, are pretty daringly played and seriously optimized compared to most maxes for big PWAD maps. It would be great to see an AV20 UV Max from you, I think you can push it down to 17:XX or something.
  2. Kimo, nice to hear such words from a true modern God who records such hard-to-beat demos, both Speed and Max. Great job on the Plutonia Experiment speedruns, among your other demos. BTW, I personally would like to see some Plutonia maxes from you. You are surely capable of breaking stx-Vile's results there.
  3. Thanks, Ryback! I had fun watching your innovative keyboarding action in the past years. Glad that now I'm able to contact you. I should make my answers to some of your other HR demos in the near future. MM21-928 is dedicated to you as well. Edit: I use the left Alt for Strafe On, and A / S for separate strafing keys.
  4. Thanks, vdgg! I respect your clever constructive posts, both on forums and in textfiles, so I waited for your opinion. Glad that you liked some of my favorite demos for my beloved maps. Yes, in M2281228 I tried that little shortcut strafejump, but failed. I might try it with -fast in the future, but maybe I'll make an improved (sub-12) UV Max run or an UV Speed run sooner :-)
  5. Thank you, Xepop. But I'll forever be a fan of smooth keyboard control, and I'm striving to reach new pinnacles of keyboarding. As for Hell Revealed MAP14, I think it would be very fun for you to beat my NM record.
  6. Thanks for the attention! I also enjoy watching your strong smooth demos (like the Darkhell UV Max collection) and reading your creative, hard-worked textfiles.
  7. Thanks for your comments! No, I'm personally a perfectionist in mind, and my demo recording is unthinkable without competing with myself and other doomers. I'm a fan of "optimized action" :-) I try to play with my maximum skill, to break as many time "barriers" as I can, else I feel that my demo is lame, dull, ugly etc. But as for Compet-N points, they are an unnecessary formality for me. The amount of them doesn't represent the true skill of a doomer. BTW, Qaatar, I really like your records, done with bold routes and thorough time-hunt in mind (such as SD19-417 or SD33-540). You might underestimate yourself, but objectively you are one of the strongest and most serious players out there, as you compete freely with TimeOfDeath's runs.
  8. Second (bigger and better) part of the archive. EDIT: 1) I noticed a mistake in one of my text files, so I fixed it and reuploaded this zip (hence the lesser displayed number of downloads). 2) My three-months-old 1:07 on Hell Revealed II MAP14 was not a good time. Kimo improved it to 1:03, and then I rerecorded it in 1:02. sav_new.zip
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