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Everything posted by cyberturtle
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I'm not sure which one to choose. ZDeamon sounds like it has a lot of cheap people and skulltag looks cool. So which of the few ones should I choose, or should I just stay out of it all together?
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It sounds like the mancubus says something whenn it attacks...
cyberturtle posted a topic in Doom General
Don't you think so to? Before he launches his attack of fiery death, it sounds like hes uttering something? Does anyone know what hes saying, or is he just babbling? -
The Monster Holocaust Project! Need Feedback!
cyberturtle replied to hardcore_gamer's topic in WAD Releases & Development
What you say and the pics make it seem like a good idea. Can't wait for it to come out so I can try it! -
It sounds like the mancubus says something whenn it attacks...
cyberturtle replied to cyberturtle's topic in Doom General
Yeah, I think he goes "Waah" when hes attacked. -
I've been wanting to start making doom music, but I have notthing. Do you guys have a good idea where to start? (like get a keyboard w/ usb compadibility and *x* software?)
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Where would be a good place to start with music?
cyberturtle replied to cyberturtle's topic in Doom Editing
The anvil studio looks like a great item with what kapper buur suggested. -
I completely agree.
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It sounds like the mancubus says something whenn it attacks...
cyberturtle replied to cyberturtle's topic in Doom General
yea, thats something that my brother said. -
Another Doom WAD idea: playing without fight
cyberturtle replied to Katamori's topic in WAD Releases & Development
I think thats a great idea! Like something was damaged or you couldn't do anything but the only way out is the way you came back in, like backtrack on gba (but was released on pc so its a port) -
[DMG] - Join SpeedMIDI session #3 with a partner! (See page 2)
cyberturtle replied to Jimmy's topic in Doom General
Im definably in! And just intime before I get my stuff to stark making music (hopefully). -
Another Doom WAD idea: playing without fight
cyberturtle replied to Katamori's topic in WAD Releases & Development
On levels with out enemies, have some traps. I also think that there should be new sound effects and maybe ambient music if your not going to us the original music. -
It sounds like the mancubus says something whenn it attacks...
cyberturtle replied to cyberturtle's topic in Doom General
I was reading the thread xtroose gave and all of them seem legit. -
Where would be a good place to start with music?
cyberturtle replied to cyberturtle's topic in Doom Editing
Hey thanks! this looks like a great product. Now I dont need to get software and keyboard separate. -
When I go to test my map, it brings me to ultimate doom then when I choose episode one i just go to the first level instead of my map. Does anyone have any idea what the problem is?
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From a Hideous Road of Corpses and Misery to Satan's Secret Oddities! (ITS FINISHED!)
cyberturtle replied to hardcore_gamer's topic in WAD Releases & Development
Nice, it has the sound effects for the psx doom and the music from psx doom. Plus it also has nice lighting effects for the attacks. I look forward to your release. -
Wait, I mean when I start up the test run it just brings me to the first level of ultimate doom.
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DTWID: Project is done, check the release thread
cyberturtle replied to Hellbent's topic in WAD Releases & Development
I would *******ly help, but Im a complete newb when it comes to this kind of things, i'll get right on doom builder to make a map. -
Project Partner Wanted - Hell Z *removed*
cyberturtle replied to C30N9's topic in WAD Releases & Development
I'll be willing to test. I who help with music but I have NOTHING to do music stuff with. *prays to santa* -
This sounds like a fine idea!
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Mods and stuff not working in ZDoom,need help
cyberturtle replied to cyberturtle's topic in Source Ports
Hey thanks the NeoDoom now works! but I deleted the other wads that didnt work DX. So I'll try that out with other wads like hacx. Thanks for everything. -
The problem that Im having is, is that most custom wads I get don't work. The only ones I got to work were Harmony, Chex Quest 3, and Strife. Anyone have any idea what the problem is? (Oh and I have the latest ZDoom.)
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Mods and stuff not working in ZDoom,need help
cyberturtle replied to cyberturtle's topic in Source Ports
I've been trying the drag thing and it doesn't work with the few wads i have. It still brings up the menu to select one of the iwads, and I have no clue what you mean by a external launcher (mabey a diffrent thing to run wads?) or where the command line is. -
Mods and stuff not working in ZDoom,need help
cyberturtle replied to cyberturtle's topic in Source Ports
Hey thanks, but will this work for pk3 files?