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Everything posted by Olympus
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This sounds like a really cool idea. I'd be down, it'll be interesting to see if I can actually do a map a day for a week.
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Happy Fourth. My day will be spent like most Americans, with beer and fireworks.
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TNT: Revilution . 2 small to medium maps wanted
Olympus replied to Kyka's topic in WAD Releases & Development
Okay cool, just wanted to clear up some confusion. It is kind of amazing how many tracks were made for this project! -
TNT: Revilution . 2 small to medium maps wanted
Olympus replied to Kyka's topic in WAD Releases & Development
Shouldn't music be decided after the levels are complete, and by the author? Not trying to be rude or anything, but seems a little backwards to have tracks set for maps that aren't even complete yet. -
TNT: Revilution . 2 small to medium maps wanted
Olympus replied to Kyka's topic in WAD Releases & Development
My bad Kyka, removed them from my post. Just need you and Eris to remove the links from the quotes :p -
TNT: Revilution . 2 small to medium maps wanted
Olympus replied to Kyka's topic in WAD Releases & Development
Saying your existence got everyone inspired, got me inspired. Or something like that. Map 26: Open Frontier *removed* -
Damn Eris, those are some really nice looking shots. Also loving the layout.
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I give you the first ever "let's map Doom" series!
Olympus replied to hardcore_gamer's topic in WAD Releases & Development
Or maybe he just didn't know about them and where to find them? -
TNT: Revilution . 2 small to medium maps wanted
Olympus replied to Kyka's topic in WAD Releases & Development
If its alright, I'd like to take slots 16 and 26. Also, is the texture pack ready to be sent out? -
TNT 2: Devilution (Texture Pack in OP)
Olympus replied to Whoo's topic in WAD Releases & Development
I'm gonna have to agree with Ragnor here, Whoo has proven over the past three years that he is an incapable leader. I think maybe someone new should take over the project. -
TNT 2: Devilution (Texture Pack in OP)
Olympus replied to Whoo's topic in WAD Releases & Development
Great to hear. It's not going to be a very long map so it shouldnt take long to finish. -
TNT 2: Devilution (Texture Pack in OP)
Olympus replied to Whoo's topic in WAD Releases & Development
I recently started a hell map for TNT, if I end up finishing it I'd like to submit it. On a side note: end all this and lets get this thing finished. I've been looking forward to the release of this for years, lets not let this set back push the release that far back. -
Not a bad start. But it looks so unfinished. There's tons of things you can do to make the room pop better: to start, break up the large lava and cave wall surfaces. Add interesting features like lava falls, ledges with secrets or enemies, recesses with torches, etc. Or you could make pillars of a contrasting rock texture. For the ceiling, you could add a skylight or something similar for both detail and light contrast. For the floor I would suggest making islands of REDROCK or something similar. You dont have to take my advice but I think adding architectural and lighting detail could spice up the room.
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Working on a third episode map for TNT: Evilution. By far the most fun map I've ever made: http://i.imgur.com/OmTqcoD.png http://i.imgur.com/kILteRH.png With this map Im really trying to capture the TNT feeling of a dream like adventure. Gameplay will be paced similar to the original, with a relatively low monster count and tons of lower tier enemies. Let me know what you guys think. EDIT: sorry for giant images
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Whaaaat? No... never :p
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Doomworld Fish Thread 2014: A new year, a New Fish
Olympus replied to Csonicgo's topic in Everything Else
Happy with mine, I mean it blends in with the post hell colors so that's pretty cool. Thanks to Memfis for pointing that out. -
Chain gun cha cha: that dance that imps do when eating bullets from a chain gun.
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I agree with Ribbikks and Memfis. I think a large part of what makes it look bland is the lighting though, add some torches, skylights, etc. And itll pop a hell of a lot more. Also, the textures tile pretty badly, so thats not helping. You might wanna try to find a way to break up the REDROCK and the lava floor somehow.
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TNT 2: Devilution (Texture Pack in OP)
Olympus replied to Whoo's topic in WAD Releases & Development
If you want to send it my way that'd be pretty cool! Kind of a sneak peak to the rest of the megawad. :) -
TNT 2: Devilution (Texture Pack in OP)
Olympus replied to Whoo's topic in WAD Releases & Development
Hey, I recognize that second screen! Looks great, keep it up everyone :) -
32in24-13: A THANKSGIVING WITH NO BURGERS
Olympus replied to Shaikoten's topic in WAD Releases & Development
Not gonna lie, Im very surprised I was able to finish in time. I started this like an hour ago, which makes it probably my fastest map ever :p Name: The Aftermath of Taco Bell Music: undecided as of now http://www.mediafire.com/download/f2dxp1eoilop55e/32in2413map.wad -
Wads with non-standard key colours?
Olympus replied to invictius's topic in WAD Releases & Development
I think he is referring to maps with the "invasion" game type, like on zandronum and skull tag. You know, the ones where you kill a certain amount of monsters and then move on to progressively harder waves, as new parts of the map opens up. I can't think of any maps with other colored keys at the moment, though. -
If Doomworld was Hollywood, who would be who?
Olympus replied to Marnetmar's topic in Everything Else
I lol'd I'd be that outsider that stops in every once in a while to make useless posts or to showcase pictures of a map that will probably never be released, while occasionally releasing short, single map projects. -
GTA 5 will be out tomorrow, has 98% on metacritic
Olympus replied to hardcore_gamer's topic in Everything Else
I preordered it as well. What I'm really looking forward to (and confused about) is the multiplayer. I read somewhere that GTA online won't be available for two weeks. Does this mean no co-op until then? If so I would be pretty annoyed, as one of the main reasons I'm buying it is to play alongside some friends. -
Thy flesh turned into a draft-excluder (ep4 replacement) - On IDgames
Olympus replied to cannonball's topic in WAD Releases & Development
This looks AMAZING. Keep it up! Screens 3, 4 and 6 from the original post are especially cool.