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About Gothic
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LoR enjoyer
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Spawn does not need a SpawnID, just the actor/class name.
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it's rewind time
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Strangest bits of design in official DOOM packs?
Gothic replied to KarunaAztima's topic in Doom General Discussion
This area from Unholy Cathedral: Not sure what its real purpose was besides hiding cacodemons in a corner, but I always saw it as some sort of confessional. And is what I made it be in my map for Second Mix. Also the f10 symbol in the middle area: -
LEGACY OF RUST - overall thoughts?
Gothic replied to Captain Keen's topic in Doom General Discussion
I wonder if Civvie disliked the new music, most of the footage uses stock Doom1/2 songs. -
The BFG/Laser Gun from the cover of The Lost Episodes of Doom I couldn't find who made the cover art, so for now credits go to Sybex & id for the pickup.
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The water already had piss in it. Notice how unnaturally blue it is, and there are no blue skies in Doom 1 or 2.
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hated by who?
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like all the other monsters like all the other monsters like all the other monsters like all the other monsters like all the other monsters like all the other monsters the reward is sex like all the other monsters like all the other monsters like all the other monsters like all the other monsters like all the other monsters like all the other monsters like all the other monsters like all the other monsters
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Sure, here you go. I tweaked the sprites a little since my last post.
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BFG2704 reworked with firing frames
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Honestly, the only game I'm waiting for is the rest of Deltarune.
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Any chance for a portable executable version, like DoomWord?
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LEGACY OF RUST - overall thoughts?
Gothic replied to Captain Keen's topic in Doom General Discussion
-Randy Scott, CEO of Art Data Interactive -
[Community Project] Second Mix! Combine your favorite classic maps! (Slots claimed!)
Gothic replied to Cutman's topic in Community Projects
@Cutman Here's my map finished. Here's what's different from the previous version: -Difficulty settings and coop extras added. There's also DM starts and extra weapons. -Added an extra SSG at the portal arena, before getting the blue key. I also added a trail of health bonuses leading to the SSG altar to bait players. -Path to one of the secret teleporters was shortened. There was no point in connecting the bookcase room with the lava pit. -The BFG altar area deals less damage and I left 2 medikits (soulsphere in lower difficulties) in case players enter with low health. MIXGOTHIC_rc1 20-08-24.zip -