Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content count

  • Joined

  • Last visited

About Torn

  • Rank
    google is your master

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Single Status Update

See all updates by Torn

  1. (well, it was some days ago, but what the heck. :P)

    Throughtout the years in this doom community I have done different things, but I will start off (I guess I have told part of it already in other threads) with my Doom story. I will also list the projects, levels and other things I have done and I am doing.

    Large post ahead.

    This is a thread about what stuff I have done for Doom since I signed up here at Doom World forums 7 years ago (a couple of days ago I had 7 years celebration).

    It started when my parents bought their first computer back in 1996, an used 486. It had two games on the HD and they were Duke Nukem 3d and Doom 3 (I know what you think, I will explain it later).

    Duke Nukem ran as you can imagine horrible, really horrible. I was so used to consoles, so I guess I didn't notice the lag as much as I do today. But I remember I died fast on E1M1.

    The computer also had a game called Doom 3 or rather Doom 3: mr. smiley's head safari. It is sad that most of my first doom memories is from this "game".

    A couple of vidoes from the "game".

    Later I "borrowed" a floppy disc version of doom2 that I loaded up later that day, Map02 kicked my ass horrible. I beat the whole game with keyboard, heh. Then finally I got a package named "Maximum Doom" with Ultimate doom, Doom 2 and a cd with extra levels.

    I don't quite remember what happened then. I guess I moved on to other games and I almost

    forgot about Doom. I do remember I played my first lan game with 2-3 others around 98-99.

    It was on legacy and it was played on map07.

    Finally I joined I joined Doom Connector in 2001-2002 I think, where Codeimp was still Gherkin and he was running it. It was awesome times and I joined some weird newbie clan. I think I was using Legacy at that time, I don't remember when I took up zdaemon. But I remember at some point I testplayed Greenwar.wad with Erik and a couple others on a zdaemon server and rated the levels. It was also around that time I joined Doom World. It was the summer of 2002.

    Later that year I also started using Wad Author (I can't imagine how I was able to make ANYTHING in it when I am trying it out today). I made my first level named Abandoned Mines II, which I also donated to Freedoom.

    [1] - [2] - [3]

    Next big thing was the start of Doom Flashback, which I started with Espi. (author of many excellent wads as you probably know, leitos, back to basic, the list goes on, etc. I also hope he will get well soon...). The goal of this project was to recreate Ultimate Doom levels with modern mapping. Each level should also have some kind of flashback from the original level.

    Later that year we released the first Flashback demo for Doom's 10th birthday. The levels were done by Espi, I and Erik. The demo had 6 levels.

    [1] - [2] - [3]

    I made a map for the first Community chest, I don't remember when it was done but it was named "Bring evil upon thee". But it was really awful imho. It was episode 4 style, but it was so short and had copy-paste details.

    [1] -
    [2] -

    I also made the first secret map of scythe, the megawad Erik created in 2003.

    [1] -
    [2] -

    I did nothing in 2004, many real life stuff happened this year, so I have nothing from this year.

    In 2005 I also created a new kind of project, the goal was to make a map for each day of december. A doom Advent Calendar. The original thread can be found here.(DO NOT POST IN THIS THREAD). However some filled maps in the bunch, but it was a nice project. I will compile the wads in one or a couple of wads sometime, as the archive on idgames is a mess. (I also attempted to pull it off in 2006, but it didn't go well, maybe there is another some time).

    Doom Advent Calendar 2005 website. Made by Anders "schepe" A.

    In the end of 2006 I also started up Heretic Treasure chest up as another community chest wad project, this time just for Heretic. Ler later took over the management of the project.
    Original thread is here (AGAIN, DO NOT POST IN IT) and Ler's thread for it is here.

    I also don't think I did anything (at least not mapping for any projects) in 2007.

    10th December 2008 we (Esselfortium, I, Espi and SlayeR (author of slade, slumped)) released another demo of flashback, this demo featured 4 levels.

    [1] -
    [2] -
    [3] -

    I will edit this post, if I find out or remember about more projects I did or levels.


    Other projects and things I have done for doom.

    Demo Recording
    Well, I have done various of demos for different wads (both iwad and pwad) at Compet-n and Doomed Speed Demo Archive. However I don't feel worthy of having points in C-N. :P But I will say I am proud about some of my demos in the DSDA, like my Real World demos.

    My profile page at DSDA.

    Speed Mapping
    Speed mapping is a way for a mapper to learn how to work faster with mapping, it helps you to improve your speed. At least it did for me.

    Sarge Baldy's site of his speedmapping sessions. I will not list which ones I have made a map for of these sessions. (probably later).


    Well, finally this is also what I made this thread for. A list of my unfinished projects

    and project(s) I will start up. :P

    Doom flashback - Yes, it will get done some day, seriously. But expect that fb.wad will pop up in idgames archives sometime. :)

    Heretic Treassure chest - This project is almost done, I expect it will get done sometime this year.

    I also have a couple of single levels I want to finish, but I will not list them here

    (except maybe cc4 map28, but you can see that one in the Community Chest forum).


    New projects.

    Also as a way to learn zdoom, I am working on and off a Powerslave / Exhumed MOD, but I haven't really went that far with it. it is also a learning progress, so it will go very slowy. :P

    Video from the game

    Plus I am also working on Trauma, a megawad. But I will make a forum post about that one.

    1. printz


      Torn said:

      Also as a way to learn zdoom, I am working on and off a Powerslave / Exhumed MOD, but I haven't really went that far with it. it is also a learning progress, so it will go very slowy. :P

      Tell me why I had to be a powerslave.