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Everything posted by Marcaek
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It's funny how this is such a minor thing, but TNTCOMP is borderline unusuable without it. I think it's a good idea
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lol @valkiriforce
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Multiplayer Doom Federation Get on Discord, hang with the MDF, and you can play with us or find links to other DM-oriented groups.
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Doom Connector returns 2019 - (with cat pictures!)
Marcaek replied to Mr.Rocket's topic in Multiplayer Doom
Your link has expired here, make sure to set a permanent invite! -
ACE for Machaward ofc
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Since the Lost Levels project is DOA, I decided to finalize and uploade the organized resource with the new assets to idgames. Included is the single finished map created by Forli, which serves as a nice demo of some of the new assets and is generally just a rad level. There's a good chance I'll use this stuff for a mapset of my own, but in the meantime feel free to use it for your own maps. https://www.doomworld.com/idgames/combos/m17tll_res
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When the original Mayhem17 was in development, I was already planning an eventual addon pack to gather up all the loose maps which didn't quite get finished in time. Eventually I decided to do a little more with the idea, and realized a tribute to Super Mario Bros. infamous sequel was a perfect fit. Welcome to The Lost Levels. Participation is a little different as instead of an open community project this will be invite-only. If you wish to join up you'll have to ask here and be accepted. There are no mapping restrictions this time: only that these maps will be difficult and they will use a new compilation of Mayhem 17 resources with some fun extras. Slaughter, puzzles, tough small scale fights, precarious platforming, friction, weird original gimmicks: anything you can think of to test the player is a-ok. I am hoping to keep maps on the smaller side to maintain the arcadey feel of the original project, but if you think you can do a good job with a bigger map feel free! If you aren't keen on mapping but would like to join up to give feedback say so here, we are definitely looking for testers. Deadline for submissions is going to be late December. Current resource: Current resource: v3 Current maps(links later): ========== Tarnsman forli bemused
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dude this is sickkkkkkkkkkkkkkkkkkk
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Back to Saturn X Episode 3 [WIP]: 5 MAP PREVIEW BUILD ON PAGE 11
Marcaek replied to Xaser's topic in WAD Releases & Development
Hey guys, ask yourself if this is really worth escalating. -
Hey @Octavarium consider uploading these to idgames in case their links expire.
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KUIPER - PrBooM+ Limit-Removing Wad
Marcaek replied to Argent Agent's topic in WAD Releases & Development
ayy you posted it time to go to kuiper to get more hyper hm haha -
Announcing, the first ever magazine on Doomworld: The Doom Master Wadazine!
Marcaek replied to Endless's topic in Doom General
Ambitious! Looks like your screenshots don't match map authors properly though. -
You really need to give up this sage of doom mapping gimmick, bloodskull.
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MAYhem: 2020 Edition - On Idgames!
Marcaek replied to Obsidian's topic in WAD Releases & Development
I'd advise against it, this being a loose assortment of solo levels and not a project based on continuity. -
Do you think Zandronum should merge with [G/L]ZDoom at some point?
Marcaek replied to kinker31's topic in Source Ports
Quoting this for posterity. You're a huge asshole -
Man, Unreal would have been so much better with a double shotgun
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Idea: METADATA lump for Slade and Doom Builder
Marcaek replied to esselfortium's topic in Doom Editing
https://github.com/sirjuddington/SLADE/tree/metadata Looks like this was started and didn't get very far, a shame after all this bickering such an idea goes nowhere. -
I know it isn't official, but Xaser did a take on Lethe for UDTWID based on the one screenshot Dr Sleep posted to his personal site.
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fuckin god damn i was excited
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Tormentor667. Care to explain why you plagiarised Epic 2?
Marcaek replied to Dragonfly's topic in Doom General
"people calling out bad behavior is worse than the bad behavior" kindly buzz off with this shit -
Doomworld's reactspheres: share your interpretation(s)!
Marcaek replied to taufan99's topic in Doom General
no meaning, i react to all posts i like with blursphere for blursphere awareness don't delay, place a blursphere today! -
Tormentor667. Care to explain why you plagiarised Epic 2?
Marcaek replied to Dragonfly's topic in Doom General
Plutonia is specifically a remake based on ideas in the first two Dooms. Those maps are original layouts. This is identical line-for-line copying. -
Good call on cutting the extra stuff out. It's fine, but it feels like playing an entirely separate map which is maybe what you should use it for.
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Plutonia 3 [boom-compatible megawad] - Mini Teaser Release
Marcaek replied to Joshy's topic in WAD Releases & Development
why do you reopen these wounds