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Marcaek

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Everything posted by Marcaek

  1. TNT2 is a 32-map vanilla compatible sequel to Team TNT's Evilution. Originally started in 2009, the project underwent many troubles and revisions (and even a split into a separate megawad project) before finally reaching what we would consider a state worthy of show. Every map barring one is fully complete and we are now looking for feedback from outside the team to help push the project over the finish line. CURRENT release: Public Beta 6 (Final beta | latest update on 5/10/23)
  2. Long overdue, Weekend Workshop opens its doors once again this Sunday. We'll be running Xaser's small but very entertaining Parkour mod in Last Man Standing mode on maps from the always popular Don't Be A Bitch and the always mandatory Doom2.wad! Be sure to bind keys to the new options in the controls menu. To join, download THIS build and place it in a separate folder, copy over your "zandronum-username.ini" which can be found in your zandronum folder to the new one, and add the new folder to the "Options > Configure > Engines > Testing releases" box in Doomseeker. Version: Zandronum 3.0-alpha-160229-1221 Game Mode: Last Man Standing WAD's: DBABrm, Parkour, fixes, Text Colors When: April 10th, 2016, 16:30 PDT Pacific Time: 15:30 (3:30 PM) Mountain Time: 16:30 (4:30 PM) Central Time (US): 17:30 (5:30 PM) Eastern Time: 18:30 (6:30 PM) Maplist: DBAB01, 12, 19, 21-23, 25-33, MAP05, 09, 11, 13-15 Where: Vicious Pariah's servers
  3. Posting the current textfile to preview the contributor commentary section (which we hope to expand further) and also to confirm that reported issues have been addressed. Work has resumed on revising and finishing the remaining map for a soon-to-come release candidate. Text link because spoiler killed the formatting https://www.dropbox.com/home/TNT2_Beta?preview=TNT2rc1.txt
  4. Marcaek

    [Half-Shitpost] Octagon Processing

    now do the opposite to tnt map23
  5. First shot, this happens because the special used to raise the floor also changes flat and sector properties to match the sector in front of the switch. You could probably fix this with a thin sector in front of the switch lowered out of view if you wanted to hide it. Second shot HOM is near the red key area, you can fix by splitting the sky sector and giving the one facing inwards some height above zero. All tested in DSDA-Doom.
  6. Beta 5 posted. Unless something catastrophic happens this will be the second-last major beta version. Next version will have all map slots filled. (I've been occupied with things which are no longer diverting my attention, time to ship this thing)
  7. Fourth beta posted. This is likely (but not certain) to be the final pre-release candidate version provided nothing unexpected happens.
  8. Polling Doomworld alone would give a bad impression of how the overall community plays the game.
  9. Re-Relive the nightmare, Re-Relive Phobos (again)
  10. Public Beta 3 is now available. This version contains the following updates: CHANGELOG EDIT: link updated with more standard filenames
  11. yooooooooooooo more strife maps hell yes
  12. Marcaek

    Undo (not finished yet, sorry :( )

    yoooooooooo fu megawad lets goooooo
  13. Marcaek

    Megalyth Brendt Pantley R.I.P

    mega was a cool dude. i missed him when he moved on from doom and i'm missing him even more now sorry for your loss.
  14. TNT2 has been updated to Beta 2. Feedback has been greatly appreciated so far and work continues on identifying and fixing issues.
  15. I think there's a miscommunication here. If you mean "last map" being Map30 yes it exists, but there is one map (Map26) in the main lineup missing. If you want a complete continuous experience you should hold out for the missing map.
  16. I believe someone else on the team is already working on the CWILVs, but the offer is appreciated.
  17. We still have the font but CWILVs are low on the priority list so we just haven't really gotten to recreating all of them yet.
  18. god dammit the update was last post on the previous page lmaooooooooooooooooo
  19. DOWNLOAD: Public Beta 1 At long last, the first public release of TNT2 is now here. Barring one map (which should be ready soon, a skip map is present at the moment) everything else is complete. We now seek external technical and gameplay feedback to ensure that everything works as intended. The OP will be updated to include a link to the most recent versions for download. Our team is excited to finally be able to finish this project and we hope you will enjoy testing and playing it!
  20. This link no longer works, also wondering what became of this project? @BeeWen
  21. Marcaek

    Rich “Lowtax” Kyanka has passed away.

    SA merely gave what was already behind the computer screens a place to fester and grow
  22. Marcaek

    [CANCELED]Community Chest 5

    If you're going to do a grab-bag\community scrapbook like pretty much every CChest has been, putting limitations on things like theme is counterproductive. Furthermore I agree with the above that a Community Chest not only should not regress backwards in terms of compatibility(EVERY cchest was boom at least) it is a missed opportunity (and kind of irresponsible as a manager) to not capture on the community zeitgeist (which currently is moving into MBF21 and UMAPINFO) I suggest putting some more thought into this, and of course not endeavoring to take on a project of this magnitude on your own (get some experienced people on board to assist with management, I am speaking from experience in saying you will regret not doing so). Flippantly diving into a follow-up to a treasured community institution without really considering what you're about to do and having little to no experience is going to ruffle feathers of people who have come to expect such a project to be handled with care. Also: Ditch any notion of a hard deadline and leave setting a goal once the project has already started and progressed naturally.
  23. Marcaek

    [CANCELED]Community Chest 5

    On top of this being needlessly chilling in effect, I feel like a couple of people are speaking on his behalf here without actually knowing what he feels about this. Maybe TGH should be allowed to speak for himself?
  24. A while back I made a sunny day recolor of TNT's E3 sky which I think came out ok, here it is in case you'd like to replace the one you're using now.
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