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Grain of Salt

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Everything posted by Grain of Salt

  1. Grain of Salt

    The DWmegawad Club plays: TNT: Evilution

    I'm really surprised that some people find parts of TNT pleasant to look at. Like, TNT has a lot of good qualities but looking good is just factually not one of them. At any point in the wad.
  2. Grain of Salt

    Doomworld Mega Project 2016 (v2 is on /idgames)

    Yes. Thanks a lot! Btw (@ anyone who cares) you can indeed play past MAP33 in prboom-plus. You just need to use -warp, have CWIL patches for those maps, and use -nomusic if you're playing past MAP36. You also need to use -nomusic if you're watching a demo recording of those maps, which is kind of a pain.
  3. Grain of Salt

    Doomworld Mega Project 2016 (v2 is on /idgames)

    Oh hey, I didn't realize you were gonna use my map, since it uses a dehacked patch etc. I could make a slight edit without the dehacked part though, if you do want to use it? And fix the sky I guess.
  4. Grain of Salt

    Doom II: List of all hard wads

    I thought your megawad scores were averages, and then I got to SF2012 and now I'm just confused. Both SFs share maps with ESP, which is rated as a 4, so it's kinda weird if SF2012 peaks at 3. In my opinion SF2011 ranges from like 1 (my maps) to 4 (ToD maps), and SF2012 is probably 2-4. On the other hand, you rated Newgothic as 2, so maybe I just don't understand your scoring system. Also, in the spirit of giving, and since there's a list for short hard wads, interested parties could check out this weird 6 map thing I made in 2011. Or there's also this cool demo of Memfis playing it. Merry Christmas!
  5. Grain of Salt

    How do you make your music decisions?

    1. Pick a midi you like 2. Fuck yeah
  6. Grain of Salt

    What's the most evil megawad?

    I was gonna say ESP but 40oz got there first. Definitely check it out, though. TimeOfDeath maps are superhard but they're also really grounded in the sense that you can tell they're the work of a mapper just making things they enjoy. https://www.doomworld.com/vb/wads-mods/69846-esp-33-hard-maps/
  7. Grain of Salt

    Advice on Building Doom WADs

    This page is a pretty good guide to technical mapping stuff, in my opinion. But really, you can pick up almost everything just by mapping in Doom Builder. And for the few other things that aren't obvious, just go and look at other people's maps :0) Make things you have fun playing. Make things you like looking at. I don't think anyone can really give you advice about that.
  8. Grain of Salt

    The DWmegawad Club plays: Hellbound

    What part of Hellbound does make you think that?
  9. Grain of Salt

    Sigvatr's Hell Superior

    SSRIs aren't weak or strong; different ones work differently on different people, and there are vague differences in overall effectiveness.
  10. I can't believe you would do this
  11. Grain of Salt

    OBLIGE 7.50 released!

    Neat. I've been waiting to see what "shape grammars" would be like since you mentioned the idea a while back. Still kinda sad that you dropped hexen support, though. So it generates realistic titlepics, then :0)
  12. Grain of Salt

    wads that complete the map11 demo in doom 2 menu

    On a related note, I've always thought that doom2.wad's DEMO2 plays Sunder MAP05 with pretty much the same strategy I use for that map.
  13. Grain of Salt

    Doomworld Mega Project 2016 (v2 is on /idgames)

    Fair enough. I think what I'll do is shelve this one for the time being and make something new for DMP2016.
  14. Grain of Salt

    Doomworld Mega Project 2016 (v2 is on /idgames)

    It currently does. I wasn't sure the policy on dehacked lumps. I could probably come up with a fix if dehacked is out of the question. Similarly, if TOD isn't okay with it, I'll happily withdraw the map.
  15. Grain of Salt

    Doomworld Mega Project 2016 (v2 is on /idgames)

    https://www.sendspace.com/file/4buue1 I've been meaning to submit a map to the dw mega project since 2012, so on a whim I thought I'd try offering up this tom19 tribute thing I made a few weeks ago. It won't be everyone's cup of tea, but hopefully it'll find some kind of niche somewhere. The sky currently replaces RSKY1, but I'll fix that at some point. It's MAP01 and uses complevel 9.
  16. Grain of Salt

    Best zdoom maps/wads

    I don't play that many zdoom wads, but I quite like TimeofDeath's "Expired License".
  17. Grain of Salt

    [WIP] Vela Pax (on hiatus)

    Running the wad in cl9 fixes the problem. Strangely though, changing my default complevel to 9 did not work when I tried it before, which is why I thought I should ask what the intended level was. I guess when I tried that it must've loaded in cl2 anyway, for whatever reason. Also: apparently loading a saved game in prboom+ also restores the complevel you were using, which is interesting.
  18. Grain of Salt

    [WIP] Vela Pax (on hiatus)

    If you don't mind me asking, what complevel should I be playing this on in prboom+? I gave map01 a spin a couple of days ago and I found so many switches that couldn't be activated, and I wasn't sure if that was the intended behaviour so I ended up giving up for the time being. I really like the design though. You seem to like STONE2. I also like STONE2.
  19. Grain of Salt

    Lost megawads

    Please do, oh my god. Just don't nerf my chaingunner room. I love that thing.
  20. Grain of Salt

    Why is "Knee-Deep in Zdoom" hated?

    That's a mysterious decision but I can respect it.
  21. Grain of Salt

    Why is "Knee-Deep in Zdoom" hated?

    Essel where is kdikdizd
  22. Grain of Salt

    Sunder vs Sunlust:Which one takes the cake?

    They're so different it's hard to make any meaningful comparison tbh. Sunder, despite its many faults, has a special place in my heart that newer things can't really rival, but I think Sunlust's gameplay is more purposeful and successful overall. It might be more interesting to compare Sunlust to Speed of Doom.
  23. Grain of Salt

    What is the most nostalgic DooM WAD you ever played?

    My vote goes to Dimensions of Time.
  24. I've actually been doing a lot of mapping for that recently! You're welcome to try it out as soon as all the maps have exits, but as usual I'm not sure when that'll be. I did actually bump it down (up?) from chocolate doom to prboom-plus cl2 recently though, because I couldn't deal with the visplane limit. I am not hardcore.
  25. Fun fact You guys don't map for chocolate doom much, I guess.
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