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Grain of Salt

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Everything posted by Grain of Salt

  1. Grain of Salt

    New locations - concept art discussion

    I'm tempted to say the demon hologram with worshipers is a reference to the "VIOS" in Doom 2 RPG: It would make sense if some form of the IOS is involved in the plot I guess.
  2. Grain of Salt

    DOOM Eternal Gameplay Reveal Impressions

    Glad they brought back glukkons, despite their game-breaking ability to summon sligs.
  3. Maps started in last 5 years: ~70, I think Maps released in last 5 years: 3 :'D Also, Tango release the maps. Make a megatangowad.
  4. Grain of Salt

    Suggestion to the Doom Speedrunning community

    Item runs yes!
  5. Grain of Salt

    Suggestion to the Doom Speedrunning community

    Maxes without 100% secrets (maybe strictly 0% secrets?) and 100% item runs are things I'd like to see more of.
  6. Grain of Salt

    super shotgun priority mod?

    You can't change weapon priority in vanilla, unfortunately. I think the closest you could get to this is if you used dehacked to give each shotgun the exact properties of the other one -- basically switching them around manually.
  7. Grain of Salt

    The DWmegawad Club plays: Disjunction & Scythe X & Counterattack

    Good shmup, great song, eyy.
  8. Grain of Salt

    Happy birthday Fonze

    Happy Fonzeday
  9. At the end of episode 3 the cutscene shows Daisy's head on a spike. At the end of episode 4 the cutscene shows the player holding Daisy's head. Potential explanations: You leave Daisy's head where it is and return to that spot at the end of E4 to hold it for some reason You carry Daisy's head in your hand the entire time You put Daisy's head in your bag and bring it out at the end of E4 to pose Further ramifications: Carrying Daisy's head is the reason you cannot use the ssg until doom 2
  10. Grain of Salt

    Suggestion to the Doom Speedrunning community

    Grazza please don't adjourn the forum
  11. Grain of Salt

    Suggestion to the Doom Speedrunning community

    Well, I disagree with that, and here's why. 1. .lmp files are convenient and verifiable in a way video could never be. 2. The doom demo scene hasn't become less active since twitch came to prominence.
  12. Grain of Salt

    Do you spend the whole of episode 4 carrying Daisy's head?

    Awwwww. I reject the end of doom 1, this picture is now canon.
  13. Grain of Salt

    Hocusdoom (new version07-28-18)

    Your days are numbered Trolodon
  14. Grain of Salt

    Best Megawad ever (In Your Opinion)

    There is no objective truth, except Sunlust being the best megawad. Plato's allegory of the sun was actually written to express this.
  15. Grain of Salt

    LAN in Prague

    Mr @Gusta, release this wad. I think when a creative work gets this old without being "finished", it's probably wise to accept that you'll never be completely satisfied with it, because the length of time that's passed gives you unrealistic ideas of how good it "should" be, and it's better to just say "it is what it is". From what little I've seen, ks2 seems very similar to ks1, and ks1 is a classic, despite its oddball qualities (or because of them, etc).
  16. Grain of Salt

    My curiosity on the popularity of certain PWADs

    I'm going to put a word in for Plutonia 2 and Kama Sutra.
  17. Grain of Salt

    Which Floaty Enemy Is Cutest?

    No, if attacked by a PE they'll target the lost soul that hit them.
  18. Grain of Salt

    Which Floaty Enemy Is Cutest?

    PEs will target other monsters. Nothing will deliberately target a PE.
  19. Grain of Salt

    Which Floaty Enemy Is Cutest?

    I don't think it's possible for a hk to melee a PE. Monsters don't recognise PEs as targets, they only target lost souls and hit PEs with stray shots. The PE is canonically friends with all demons.
  20. Grain of Salt

    Which Floaty Enemy Is Cutest?

    You're all wrong, it's the PE.
  21. Grain of Salt

    Crispy Doom 5.3 (Update: August 12, 2018)

    The map Hypostyle (visit12) in Hexen seems to crash every version of Crispy I've tried it in (5.x and 1.x, basically), with a message saying "R_Subsector: solidsegs overflow", and similar things. The error isn't immediate, it seems to happen a few seconds into the level, or when the player faces in a certain direction possibly? I can't claim to fully understand this issue, but this map never crashed for me in the DOS days, so on the face of it seems like the engine should be able to handle it. And FWIW I've never had Crispy crash on a vanilla hexen map like this before, so I guess this level is unusually dense in polyobjs or something. Also, thanks for supporting hexen in this mostly hexenless world :)
  22. Grain of Salt

    Doom lost popularity?

    Nah, that's bollocks. Don't try this at home, kids.
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