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LANEGRACABRA

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Everything posted by LANEGRACABRA

  1. LANEGRACABRA

    Original atmosphere is lost?

    Would have been more exciting if the ultimate end boss was the big icon of sin titan instead of Immora Joe. Does anyone even understand the "lore" of Doomslayer's suit? It bears very much semblance to old Doomguy armor, and has all kinds of number tags and even "caution" texts, is compatible with UAC armor chips yet the night sentinel dudes and their giant mechs have similar looking armor, and according to wiki the mechs existed even before Doomguy came to Sentinel homeworld (and he didn't wear the praetor armor then).
  2. id software are the godfathers of FPS, I think they could pull off the basic Doom gameplay without needing ton of different mechanics. Focusuing on superb sound and shooting/gun design, add something like slight variety to different base enemy classes (spikes, horns, color, weapons, outfits etc). I also think we are long overdue for proper procedural dismemberment system (the E3 2015 Doom gameplay had some interesting things happen, like half-torso blown off, legs blown off with upper half crawling) and persistent corpses (this was also in the E3 2015 demo).
  3. LANEGRACABRA

    There is plenty of story left for a new Doom game

    One of the biggest insults I can think for Doom franchise is comparing it to World of Warcraft and it's basically happened with the demon and hell lore. Unnecessary origin stories about corrupted alien civilizations. Hell is supposed to be ageless and mysterious.
  4. LANEGRACABRA

    There is plenty of story left for a new Doom game

    They actually bothered to design actual demons for big baddies but went with a doomslayer clone and mech suit as the ultimate overlord of hell?? IMO one major fuckup with story is the need and attempt to give everything an origin story, like in this case Hell is some ancient civilization. and the core of Hell seemed like a 40k tech base or something, really took away the hellishness of Hell.
  5. Bring back real Doomguy and leave this Super Doom Bro in his coffin for good...
  6. LANEGRACABRA

    The Ancient Gods 2 - Impressions and Story Spoilers

    I quit at Blood swamps in DLC1... I can't stand the mechanics in this game. Watched the ending, man what a fucking giant turd of a story this game now has.
  7. LANEGRACABRA

    DOOM Eternal Reveal After-Thread

    Only complaint I can think of is that arachnotron design does nothing for me. It's too "compact" looking and does not have the creepy factor it had in Doom2 with its weird noises. And why do all the enemies shoot somekind of energy balls?
  8. LANEGRACABRA

    Was that The Crucible in Eternal gameplay at the end?

    The evil Doomslayer enemy concept art has an axe version of the Crucible so I think there might be many of those weapons.
  9. LANEGRACABRA

    DOOM Eternal Reveal After-Thread

    I really love the idea of them building a DOOM Universe. This game looks like legit FPS Diablo (in the good way!)
  10. LANEGRACABRA

    The state of Snapmap, July 2017

    Long loading times are the reason I never finish 90% of games I play.
  11. LANEGRACABRA

    What happened to Olivia after she became the spiderdemon?

    A real transformation scene would have been cool. Same with Cyberdemon, instead of finding it caged like a zoo animal, we could have witnessed it being activated or given final touches of "construction".
  12. LANEGRACABRA

    What happened to Olivia after she became the spiderdemon?

    was olivia possessed by the mastermind demon from the beginning? since theres actual info on the spider demon being a real high tier demon, so it would make sense olivia either was just food or the final building block for the demon physical form or was possessed and just went pokemon. EDIT: my writing is getting horrid
  13. LANEGRACABRA

    Noclip Documentary: DOOM Resurrected

    Marty and Hugo always go on about how cheesy and tongue-in-cheek the new DOOM is. I really appreciate it just because I NEVER EVER had a moment in the game where I thought "this is just DUMB". It worked out so well in this case.
  14. LANEGRACABRA

    Noclip Documentary: DOOM Resurrected

    That door opening with the Cyberdemon standing there... that fucking moment, wow. Exactly like from the teaser. That shot of the crowd standing up and cheering gave me chills. I stressed so goddamn much about seeing the new DOOM at e3 2015 show, I barely slept the night prior and saw all kinds of nightmares of a dull boring sci-fi DOOM.
  15. They definitely listen to the fanbase. Can't wait for the SP stuff.
  16. LANEGRACABRA

    Guys...check this new Quake video out

    I think the "hero" shooter could work well with Quake Championship. Arena already established a roster of cool characters. Instead of just being skins now they can be proper video game characters. I hope Tank JR is in this.
  17. LANEGRACABRA

    DOOM Indianapolis 500

    https://www.youtube.com/watch?v=nVUrej702W0 That live action trailer would have been so much better with that music!
  18. LANEGRACABRA

    So I take it the ending implied... (SPOILERS!)

    I think Argent D'nur actually had the same fate as Deimos did in originals. It became The Well and part of Hell. It could be that the original "Hell" was destroyed with the demise of the titans (the progenitors of demons). And Argent D'nur was corrupted by the betrayer and Hell was revived.
  19. I know this idea is not classic DooM, but after you've cleared the level and just explore for secrets, it can get depressingly silent and lonely. This is when action stops, because you are supposed to leave the cleared area. But finding secrets can take time. The action is so good in this game, that it should still flavor those moments of simple exploring and secret hunting. A random spawn of hellish scouting party or a hell knight here and there would keep you from falling into apathy.
  20. LANEGRACABRA

    Things You Thought Would've Been Cool to See

    Sorry, edited my post. Hope I didn't do any damage!
  21. LANEGRACABRA

    Things You Thought Would've Been Cool to See

    I'd love to have seen the "birthing" process of some of the demons. Like some unlucky dude becoming the revenant, the cyberdemon being constructed etc.
  22. LANEGRACABRA

    Should there be random spawns after finishing "levels"?

    Yeah I understand it could fuck you up during platforming. But I'd prefer being on the edge all the time not knowing I could run into a hell knight or even a baron in a room I just recently checked. Painkiller was seriously depressing when I tried to look for secrets after cleared the level. I understand it was supposed to take in Limbo but still. It would be cool to have unique monsters as secrets or even some secret boss fights!
  23. LANEGRACABRA

    The Next Doom

    I'm really sure that Samuel didn't send Doom back to Hell. It was left too vague after the scene cuts to the title. It's someplace the devs didn't want to give away yet. Earth? Phobos/Deimos?
  24. LANEGRACABRA

    Theory for new DOOM Story

    In the first level after you leave the bunker, the first monster arena fight is an archeological digsite with stone structures that have Hell sigils on them. I found it to be pretty interesting.
  25. LANEGRACABRA

    Theory for new DOOM Story

    Honestly I don't believe the story is in any way related to the previous games. It's a reboot with it's own story, complete with 1) Doomguy going to Hell 2) Doomguy fighting Cyberdemon and 3) Doomguy fighting Spider Mastermind the end boss. First Doom had it's own version of UAC Portal technology going wrong. Doomguy went to Hell, fought Cyberdemon and concluded the game by killing the Mastermind. Doom 3 was also a reboot where UAC Portal technology allowed science to research Hell and demons, which also went wrong. Doomguy goes to Hell and fights Cyberdemon. DOOM '16 is an universe of it's own. There's no implications of demons invading UAC facility prior to what's happening in game. The UAC as an institution is also very different to that of classic Dooms. DoomSlayerguy fought demons before, EONS ago.
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