Janizdreg

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About Janizdreg

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  1. The link seems to be broken on the (non-forums) main page, directing to http://www.doomworld.com/www.doomretro.com.
  2. Could an admin please change the last link to skip the unnecessary promotion talk and the horrifying "minigame"? A link such as http://www.twitch.tv/quakecon/b/440423483?t=36m37s should do the trick.
  3. The game audio somehow goes mute whenever I launch a multiplayer game using the v2-branch r2591 build. What could be causing this?
  4. Interesting. I hate silly copyrights and their abuse as much as the next guy, but it is worth noting that even these guys do do this, as discussed earlier in the thread. Though apparently less than the biggest jerks in the business. Current.
  5. I'm requesting a quick fix for this issue, as it broke the automated v2 Windows builds (which are now lacking executables).
  6. They're jalapeƱos, which actually makes it even worse due to their burning hotness. Luckily I'm a masochist!
  7. Very nice, thanks for the quick fix!
  8. Someone recently dropped by #chocolate-doom to ask about using Doomseeker for finding and launching Chocolate Doom multiplayer games. He said he wasn't able to join a game and that Chocolate didn't even launch. Unfortunately he left before I could ask him further details on the issue. So out of curiosity I tried setting up Doomseeker on my own system (Win7). I believe I've configured it correctly, with correct paths to the IWADs and game executable(s). But when I choose to join the only available (empty) server and configure the match launch parameters in the Doomseeker popup window, Doomseeker simply crashes upon trying to launch Chocolate. I've tried numerous different parameter strings, but they all seem to crash Doomseeker. What gives?
  9. The enormous abandoned Beijing bomb shelter is pretty wicked, described in further detail with photos here at #1.
  10. Being possessed by demonic tentacle food is fun, trust me. I speak from experience.
  11. As tends to happen with each new Doom release, Doom 3: BFG Edition has generated a fair amount of buzz in the gaming media and fandom. Here are several noteworthy bits from the last few weeks:Famous developers shared memories of first playing Doom.Matt Barton discussed Doom level design with Sandy Petersen.Rooster Teeth presented Five Facts about Doom.The Steam community hub for the BFG Edition surpassed the Doom II, Doom and Resurrection of Evil hubs in the number of community contributions, and is rapidly closing in on the Doom 3 hub.
  12. As tends to happen with each new Doom release, Doom 3: BFG Edition has generated a fair amount of buzz in the gaming media and fandom. Here are several noteworthy bits from the last few weeks:Famous developers shared memories of first playing Doom.Matt Barton discussed Doom level design with Sandy Petersen.Rooster Teeth presented Five Facts about Doom.The Steam community hub for the BFG Edition surpassed the Doom II, Doom and Resurrection of Evil hubs in the number of community contributions, and is rapidly closing in on the Doom 3 hub.
  13. To add to the news bit, Ultimate Doom and Doom II also got the price cut, which is definitely good news. I see the new pricing a much better fit for these games, considering their age and distributed format. However, I do hope the Master Levels situation isn't permanent. Steam was the last retail outlet selling them (excluding the second-hand market), after all. Perhaps also worth a mention is the removal of three Doom 3 engine games: Enemy Territory: Quake Wars, Prey and the 2009 Wolfenstein remake. They were removed earlier though, and their removal most probably isn't related to the BFG Edition.
  14. Excellent work digging this stuff up, thank you. I added some of these to the wiki, namely the pre-release arachnotron and the cool model rotations video.
  15. Have you tried setting process_affinity_mask in the cfg to zero? Which MIDI player are you using? And perhaps running the executable as the admin could help.