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Everything posted by maulosiarch
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Very good user-created wad, especially for its time. Works perfectly in ZDoom. Some rooms are just a bit too squarish and under-detailed, but no less detailed than the original Heretic was. Perfect amount of ammo and items to monster ratio. The exit and level progression isn't obvious, which is a plus. One problem is unmarked doors.
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Once upon a time, this was one of the first maps I downloaded and played from here. I thought it was amazing then. Now, I see how it's flawed: never really enough monsters in one place to make death seem imminent. I played the "cliffs" area first, so I got the Phoenix Rod early, which should have been replaced with the Mace anyway because there is not a single boss enemy.
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WOW - how the original 3rd episode SHOULD have been. Lots of new graphics (only the Doom textures truly look out of place) and riddled with lots of high-powered enemies, yet never becomes a super-powered joke. Re: 4 D'Sparils - knock one off of his Serpent, and then just attack that one until everything else dies.
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Very beautifully done, but the gameplay is a bit weird. Once you finish the Maulotaur boss fight, you need to go look for that one last switch to open the exit. Surprised that only three weapons made the cut (XBow, Dragonclaw and Phoenixrod) for a boss level, and the central area is a bit overdetailed.
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Decent level design, but far too many pickups, and this guy has a clear love affair for the Undead Warriors, and the Ghost Undead Warriors. It has my pet hate of Heretic-idiot-mapper s in this though: water that hurts. There is also nothing remotely grave-like about the level. Good for time wasting only.
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