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funeraldoom

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About funeraldoom

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    Warming Up
  1. funeraldoom

    Running a wad with added resources

    Bah, I worked it out. Now I just need to know how exactly to link maps together...
  2. funeraldoom

    Running a wad with added resources

    What string exactly do I use in the DECORATES lump for the monster to assign a number? I can see lots of stuff in there... but nothing for input.. is it just editor number = 300 or something?
  3. funeraldoom

    Running a wad with added resources

    I found a cool site Realm667.com for custom monsters... but Im having trouble putting them into doombuilder after I merg it with my wad using XWE... what am I doing wrong? I basically can't see them in the 'Things' Menu. Also, how exactly do I link a map to another map, so that the player goes to that second map upon completing the first. Thanks in advance
  4. funeraldoom

    Running a wad with added resources

    At the moment I am making one gigantic map... would it be more practical to break the wad up into say... 4 maps? If I decide to do that, how do I link one map to the other? (at the end of one, lead to the next).
  5. funeraldoom

    Running a wad with added resources

    Wow, thanks for that tip mate... christ I knew there had to be an easier way than clicking every line def individually.
  6. funeraldoom

    Running a wad with added resources

    Cheers for your help mate I appreciate it... yes I have been using doombuilder2. I was hooked after playing Deus Vult II wad, after not playing doom since the 90's. Some tips on short cut keys would be nice, I swear the way I am doing things is the long way.
  7. funeraldoom

    Sky Textures

    Also, is it possible to alter the sounds of opening doors ect (so it doesn't always sound hydraulic) ?
  8. funeraldoom

    Sky Textures

    another question... where can I find a list of entries, and their purposes, and if I wanted to make my own TITLEPIC; how do I import it into XWE and what size should it be?
  9. funeraldoom

    Sky Textures

    That helped, thanks.
  10. funeraldoom

    Sky Textures

    I created a MAPINFO entry in XWE and nominated another sky texture ect... but when I run the wad it tells me " 'things' not found in map01" even though I can clearly see it in XWE. What am I doing wrong here? the MAPINFO file is listed before MAP01, does this have anything to do with it?
  11. funeraldoom

    Running a wad with added resources

    Okay... there is clearly a hell of a lot I don't know when it comes to creating my own wad... I haven't even been able to work out how to end a level. Is there somewhere I can be linked to which can tell me all the steps, and all I the information I require to create one entirely.
  12. funeraldoom

    Running a wad with added resources

    Its merging, except it starts the WAD on the first map of the resource WAD, instead of my WAD... is this because both are called 'map01'?
  13. funeraldoom

    Running a wad with added resources

    Please tell me how (for future reference using XWE) how to merge the wads without it over writing my work ha. cheers
  14. funeraldoom

    Running a wad with added resources

    Wow, I just lost all my work.... by merging it with another wad, the other wad replaced my work.
  15. funeraldoom

    Running a wad with added resources

    All the links to that XWE program are broken... is there anywhere else I can get it? I hope it really is that simple ha...
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