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About AconyX
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Junior Member
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AconyX changed their profile photo
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Crossposting from Plutonia Revisited 2 project. Really excited about this project.
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Plutonia Revisited: Community Project 2 (Boom-compatible)- Final Version Released! **IDGAMES LINK UP**
AconyX replied to Joshy's topic in WAD Releases & Development
Possibly going to whole wrong direction. -
Doomworld Maximum Project 2021 - On IdGames!
AconyX replied to Obsidian's topic in WAD Releases & Development
Possible map in BOOM format. -
Plutonia Revisited: Community Project 2 (Boom-compatible)- Final Version Released! **IDGAMES LINK UP**
AconyX replied to Joshy's topic in WAD Releases & Development
Oh hell yeah. I'll see if I can make it. -
Doomworld Maximum Project 2021 - On IdGames!
AconyX replied to Obsidian's topic in WAD Releases & Development
Definitely interested, but then again I'm not sure if I make it in time. :) -
Feel free to use my textures. Also I'm pretty sure this applies to every textures posted in here as well. :P
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No problemo. My map name will be "Doomed Harbor" and music as Jimmy Paddock's Troglodyte. I also moved that secret tag a bit before entering teleport and it seems to be working with no problems. DoomedHarbor.zip
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Unfortunately no. If you have any suggestions or anybody else, than go ahead. I'm terrible when it comes to giving name for a map. 😄
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Here it is. Didn't have time to choose music and some part of the maps were done in a hurry so I could reach before deadline. Boat-AconyX.zip
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Clean camo without brownlines:
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Thanks @Gez and @ItsNatureToDie. I finally got it now. :)
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Care to share tutorial of how you made those? I somewhat know how to do it, but it's possibly longer and harder way. :P