Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

DooM_RO

Members
  • Content count

    4519
  • Joined

  • Last visited

About DooM_RO

  • Rank
    Forum Member

Recent Profile Visitors

2029 profile views
  1. DooM_RO

    It's not about the number of enemy types, Id.

    I'm totally not against new enemy types at all but twice as many new kinds of enemies? It might be too much. Plus, they seem to think that just adding new enemy types will fix the problem. I'm not so sure about that.
  2. DooM_RO

    New Multiplayer Modes in Eternal.

    All I want is a Mass Effect 3 style horde mode...
  3. DooM_RO

    (Leaked) DOOM ETERNAL OST - DTest_Phobos_1

    What are you talking about?
  4. DooM_RO

    It's not about the number of enemy types, Id.

    I don't think it's too ridiculous. I mean they are very busy after all.
  5. DooM_RO

    It's not about the number of enemy types, Id.

    @MaxTrevors Care to explain?
  6. DooM_RO

    How about a Doomworld interview?

    Ah, yes. Marty mentioned us at the Video Game Awards.
  7. DooM_RO

    How about a Doomworld interview?

    From Willits? I must have missed them.
  8. DooM_RO

    How about a Doomworld interview?

    Of course they owe us nothing but that doesn't mean they can't find it interesting.
  9. DooM_RO

    How about a Doomworld interview?

    @vorpal If they agreed then maybe we could start a thread where we could ask a few questions. The best ones would be compiled and send to the devs.
  10. DooM_RO

    Single player dlc is coming to doom eternal

    That's standard practice and not for the reasons you think. Games get content-locked many months before release after which the optimization and bug-fixing phase starts during which artists and many other departments don't really have anything to do so they start working on DLC instead of just sitting around
  11. Hugo and Marty seem like pretty cool and open guys and might be open to a Doomworld interview. I think this would be extremely beneficial because it would allow us to get into the nitty gritty of things and ask questions that are a bit different from the standard games outlet interviews.
  12. DooM_RO

    DOOM Eternal Gameplay Reveal Impressions

    Still not worth the extra development time and money.
  13. DooM_RO

    DOOM Eternal Gameplay Reveal Impressions

    Plus, it might ruin the recognizability of the monsters. In Doom it's super important that you immediately recognize what you are facing. So all that extra work would go to making the game worse.
  14. DooM_RO

    It's not about the number of enemy types, Id.

    @redrage I've already seen that. I do hope they fix it but just increasing the enemy types might not cut it.
  15. DooM_RO

    New interview(s)

    @Pepsiman Hmm, one looks demonic, another looks like something made in Argent D'Nur. Maybe the Crucible you got in the last game belonged to your corrupted son?
×