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Moustachio

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About Moustachio

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  1. Interesting yet incredibly time-consuming wad idea: Enemy Damage Sprites.

     

    It's been suggested before... 

    but that thread was pitched in regards to Smooth Doom. Granted, animating countless frames of animation for Smooth Doom would take an exhausting amount of time, but surely damage sprites for vanilla animations ought to be a much more attainable goal.

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