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The Mysterious Moustachio

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About The Mysterious Moustachio

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  1. The Mysterious Moustachio

    What are you listening to?

  2. The Mysterious Moustachio

    Doom: Eternal Announced at E3

    @whirledtsar Yup, here's the quote from the doomwiki.org page:
  3. The Mysterious Moustachio

    Doom: Eternal Announced at E3

    @Pegg I think that's also how John Romero or Sandy Petersen originally described the arch-vile: a bastard who only resurrects demons for the sick thrill of watching them die again and again.
  4. The Mysterious Moustachio

    Doom: Eternal Announced at E3

    To be fair, Doom 3's arch-vile already summoned enemies without corpses. Or it could work as a healer and bolster monsters that are currently on the field as well while the summoner summons monsters.
  5. The Mysterious Moustachio

    Doom: Eternal Announced at E3

    Officially making Eternal Doom obsolete. Bless id.
  6. The Mysterious Moustachio

    what are you working on? I wanna see your wads.

    Trying to create a city-scape that won't be too demanding for vanilla... We'll see how well it works out.
  7. The Mysterious Moustachio

    Crispy Doom 5.2 (Update: June 20, 2018)

    Because that's an easy thing to pick up right? Fabian doesn't have to add shit... but they're not bad suggestions. Especially the exit sounds one.
  8. The Mysterious Moustachio

    Interception II: It's Back, and It's in Boom Format! (CL9 Doom II Megawad)

    We'll have to cut off the round robin at riderr3 and valkiriforce. We're already at three keys, and the map would just get too big if any more people added on to it I think.
  9. The Mysterious Moustachio

    I'm Also Looking to Play and Record Your Maps

    @HAK3180 The playthrough has been a blast to watch so far! I appreciate your well thought-out commentary, and it's a blast to see you freak out during a difficult encounter every now and again. I can't wait to see what you think of the bonus levels. :)
  10. The Mysterious Moustachio

    what are you working on? I wanna see your wads.

    Some Interception II map screenshots (very, very rough)... Map05: Map12:
  11. The Mysterious Moustachio

    Have you used Doom to reduce your anger?

    Except that therapists aren't always readily available except over the phone. A small bout of anger every once in a while is totally normal and manageable, and it just so happens that playing a game to let off steam for half an hour is actually a pretty effective, and harmless, method of blowing off steam when in the heat of the moment. If this is a common occurrence, absolutely go see a therapist if possible since that is an even more effective and harmless method of relieving stress.
  12. The Mysterious Moustachio

    Problem with textures in Vanilla

    To me, it looks like a tutti-frutti effect from vertically tiling a texture that is less than 128 pixels high. I would suggest either breaking up the wall into multiple sectors to "patch" the two bands of that texture together or just find a 128 px high texture to use instead. EDIT: I would be careful about using too many sectors if you are using the first method and want the level to run in Chocolate Doom.
  13. The Mysterious Moustachio

    is Classic Doom better on PS3 or Xbox 360(one)

    Doom Classic Complete comes with more levels since it has Master Levels and Final Doom included. The music also plays at normal speed, so I'd say go with the PS3 Doom Classic Complete.
  14. The Mysterious Moustachio

    Which DOOM did you play first?

    SNES Doom for me as well. Out of the given options, I first played UDoom on PC.
  15. The Mysterious Moustachio

    The tone of DOOM [BEWARE: walls of text]

    So this post isn't pointless, I'll just say that Classic Doom was a mixture of seriousness and goofiness much like the action games and movies the creators were into at the time (i.e. Robocop, Army of Darkness, Aliens). I think the same can be said for 2016. Just like Classic Doom, you can really take it as seriously as you want because there's a good blend of funny and scary elements.