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arepakiller

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Everything posted by arepakiller

  1. arepakiller

    Newb's questions

    What is the Maximun Size supported to textures? is it 64x64?
  2. arepakiller

    Newb's questions

    Thanks a lot I will start working on that BUt also from where can I get that Graphic of the Clouds? It is in in a wad?
  3. arepakiller

    Newb's questions

    I know that function, but I don't know if I can make it completely circular for a better effect
  4. arepakiller

    Newb's questions

    Thx a lot for that, only 2 questions more, how I make the room cylindrical? and where did you got that graphic?
  5. arepakiller

    need Map feedback

    Hey, I've been working on this map lately Called "Dis Remake" and I want some feedback If anyone interested on a newbie map, any kind of commentaries and personal thoughts are OK. I suggest it to Play this from the easiest skill level until nightmare, so you can see the differences of different monsters (nightmare mode best challenge yet). I'm Also implementing CO-OP, which will have harder monsters and more numerous(more kicking asses). If you want this harder than nightmare, just play it as CO-OP rather than single player. This is a work in progress and still a lot of work to do . One last thing:what about the skybox? if you don't like it, what would you like. The file size is 14 MB. PS: I'm bad with textures. http://www.mediafire.com/?dgjchja3ece1bbj enjoy.... for now..... IS Zdoom (Doom in UDMF format) Used Doom builder 2 to create it. Its MAP01, and I used the doom2.wad for it.
  6. arepakiller

    need Map feedback

    No, I have to thanks to their respective authors, which I forgot to do.
  7. How many sprites or custom monsters can I add to a map? I saw this small tutorial of (Kappes Buur) on how to add several custom monsters to a sigle map. But does this have a limit? http://www3.telus.net/NeoHippo/TUTORIALS/MERGE%20MORE%20MONSTERS/Merging%20More%20Monsters%20Into%20Your%20Map.html PS: this is my last question for now since I've been flooding the forum lately, and thanks for any answer
  8. I got a question, what format on doom builder 2 is better to make maps for doom 2? on any zdoom family (like hexen) or doom 2? Since I'm new on map making and I'm not quite sure which is better to work with (and also easier).
  9. Hey, I'm Quite new on doom builder, I just got few questions that hopefully won't be dumb to this community. First, how can I get custom monsters (sprites) on a wad so I can use it on Doom Builder 2?. Second how can I add other textures that are not included on a wad or doom2.wad engine. One last thing, Where can I upload maps to the public? Thanks and I appreciate any responses. Since I think people don't respond my post just because this is gonna be my last post or any similar idea, I'm linking my map (work in progress) and available for anyone who wants to use it or just to look it. This is a remake of Dis map 3x bigger (scaled), going to include custom monsters, and maybe textures, including new zones so I can recapture what made it good. Also any feedback is appreciated so I can Think on improve it. http://www.mediafire.com/?xczrplel7et7w4b PS: I dont know how to hyperlink lol... Forgot something important.... open it with doom2.wad and map01
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