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ON3i11

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About ON3i11

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    Warming Up
  1. ON3i11

    DoomLegacy 1.45.2 Release

    So windows binary never got released? It's not on SourceForge... :(
  2. ON3i11

    GZDoom shutting down when lauching

    I have a similar issue. Here is a screenshot: http://imgur.com/oBu6cOf
  3. ON3i11

    Rocket Launcher - frontend for windows

    For some reason it's not recognizing Doom Legacy 1.45beta1. Here are screenshots of the problem. http://imgur.com/d9x5DAK http://imgur.com/bBOwPJE
  4. Ahh so nobodies done such a thing? I made this thread hoping somebody out there on the great and vast internet would have already made a TSR (similar to novert) that assigns looking up/down to the Y axis on the mouse, but I guess not. I don't think I would be able to make one myself. Hopefully someone who sees this thread will think it's a good idea and make one?...
  5. So no such luck for me then though? Is there no way I can assign looking up/down to the Y axis on my mouse while playing vanilla?
  6. Yes I noticed there is still enough autoaim that I don't really need to look up or down when I'm killing enemies, BUT when take the ability to fly with a certain power up into account, you'll notice that it's very hard to comfortably control where you're going. The flying ability is really the only real reason I want to be able to look up and down with the mouse. I realize it's not supported out of the box, which is why I thought there might be a mod of some sort in the form of maybe a .com, like "novert".
  7. Is it possible to assign the look up/down functions to forward/backward on the mouse in the vanilla heretic .exe? Using a .com file or editing the .cfg file or some other way?
  8. ON3i11

    Hacx 1.2 in Vanilla Doom Engine?

    Thanks for the info. I was afraid I would get halfway through the game before realizing there was something wrong with the game, or being stopped by some unfixable glitch. Ahh, I thought it might be okay since the freeware version of Hacx 1.1 on the ID archive contains DHACX.exe which is a modified version of the DOom2.exe, but I guess Hacx did buy the rights to distribute it. I wouldn't know how to get a .bat file to run dehacked and patch the doom2.exe but it isn't to hard to do it yourself. I could write a short Tut, or record a video or something. Then again I have been really lazy lately...
  9. ON3i11

    Hacx 1.2 in Vanilla Doom Engine?

    Yes I tried that and it doesn't work. Anyways I figured out how to use DeHackEd and made a new modified doom2.exe using the .deh file extracted from the Hacx 1.2 wad. The only thing is that DeHackEd got and error on "line 2364: unmatchable text string" Fortunately for me Hacx 1.2 now runs perfectly fine vanilla style, unless that error has cause some kind of problem I'm yet to notice. Thanks for tryin to help me out guys. I realize I'm not the easiest to help out, since I'm not very good at organizing my thoughts (I blame the AD/HD), which causes a lot of misunderstandings. But sharing my ideas seemed to help me anyways. Edit: Since hacx is now "freeware" would it be okay for me to upload my "vanilla hacx 1.2" for other people to download? That way if anyone else wants to run Hacx 1.2 vanilla style they won't have to go through everything I did. Or is that technically "illegal" because it contains a modified doom2.exe
  10. ON3i11

    Hacx 1.2 in Vanilla Doom Engine?

    Yes that's what I said. You even quoted it in your post.
  11. ON3i11

    Hacx 1.2 in Vanilla Doom Engine?

    thanks for the suggestion, but I'm not really looking for another source port. I have some, and I use them to play some mods and wads that aren't vanilla compatible sometimes, but for this particular situation I want to be able to play vanilla. This is somewhat I plan on moving the files over to an older computer running windows 98 in the near future.
  12. ON3i11

    Hacx 1.2 in Vanilla Doom Engine?

    Yeah I already got all the basics down. I'm not a super newb or anything. If I use DeHackEd to patch the doom2.exe it creates a new modified exe AFAIK, but do I have to launch hacx through dehacked every time I want to play? Not to mention I have no idea how to use DeHackED as I'm not familiar with old DOS programs. Perhaps screenshot of the Hacx install will help. As you can see all I have to do to play Hacx1.1 from the original install is run the Hacx.exe. How it uses the other hacx related files (highlighted in red), such as the hacx.deh, is unknown to me. I thought if I replaced the hacx.deh file and the hacx.wad file with the new ones it would work perfectly fine. I think the reason it doesn't work is because the Hacx1.2 wad is in IWAD format but the 1.1 is in PWAD format. Not to mention I probably have to make a new hacx.exe by editing the doom2.exe using DeHackEd and then new hacx.deh. SO I was thinking I would make a new directory with the Doom2.exe in it and make a modified exe with dehacked and just throw the hacx1.2 wad in there renamed as doom2.wad so it gets loaded as the default IWAD when I launch the modified exe. Would that work? sorry for my unorganized ideas.
  13. I am trying to get Hacx1.2 to run on Doom2.exe through DosBox but it just doesn't seem to work. The Doom Wiki "claims" it's vinilla compatible if you "extract" the DeHackEd lump and use it to make a patch" so I extracted the "DEHACKED" lump from the HACX.WAD (v1.2) and saved it as a .DEH file. I had the full version of Hacx 1.1 installed properly, so I tried replacing the HACX.WAD and HACX.DEH with the new ones but when I start up the game it plays the DOOM II music instead of the HACX music, indicating that I have clearly done something wrong. I compared the two HACX wads in SLADE and their are clearly organized differently. I tried converting the Hacx1.2 PWAD to IWAD format myself but was very unsuccessful. I have a couple utilities that might be able to helm me out such as SLADE, DeHackEd 3.1a (Run through DosBox of course) and WHackED 4. So if someone could guide me through the process of getting Hacx v1.2 to run vanilla style, that would be AWESOME.
  14. Is there anything out there that could turn IWADs into PWADs+DEH patches. I am trying to get Hacx1.2 to run on Doom2.exe through DosBox but it just doesn't seem to work. The Doom Wiki "claims" it's vinilla compatible if you "extract the DeHackEd lump and use it to make a patch" so I extracted the "DEHACKED" lump from the HACX.WAD (v1.2) and saved it as a .DEH file. I had the full version of Hacx 1.1 installed properly, so I tried replacing the HACX.WAD and HACX.DEH with the new ones but when I start up the game is plays the DOOM II music instead of the HACX music. Are there any small programs/apps/utilities out there that could convert the take a WAD that is in modern PWAD format and properly extract the DeHackEd lump and change the PWAD to IWAD format. I compared the two HACX wads in SLADE and their are clearly organized differently. I tried converting the Hacx1.2 PWAD to IWAD format myself but was very unsuccessful. If anyone could help me out with this that would be great, and also I thought it might be a useful utility idea.
  15. ON3i11

    Laz Rojas' WolfenDOOM update

    Thanks for letting me know. The descriptions for the downloads on LazRojas.com aren't very clear on exactly which levels are remade in which packs. Edit: Adding edit to avoid double post. The "Custom Engine" included to run the Original and Nocturnal missions don't run on Windows7 64bit and I was wondering if anyobdy know if it's okay to run the missions in zDoom or GzDoom.
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