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Everything posted by Nanami
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There's a ZooM poll over here concerning a new game mode. If you're interested head over to the ZooM forums and check it out.
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We may yet do that, but if we do it'll be one of the last things we add, after all the normal tracks are finished. We're not going to waste time on that before having finished the mod.
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Indeed! Cars in ZooM! Not that you'll be driving the cars, but being run over by them is a possibility. It's an underdetailed sneak with placeholder cars of a track I'm working on in which you'll run up and down a highway. More ZooM stuff coming soon. Just for fun, here's another:
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Some dumb chick and some bald guy, I think.
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I wish I knew where mine was. I'm not sure where any of my stuffed animals are anymore...
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http://www.geocities.com/doomanomaly10/MeSonicTails2.jpg I used to have that Sonic doll! The stitching on his eyes came out a little and you could turn his eyes around to make \ / faces or - | and make him look drunk and stuff.
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Forbidden You don't have permission to access /s/image10/5/3/7/137850307KGWErZ_ph.jpg on this server. -------------------------------------------------------------------------------- Apache/2.0.48 Server at community.webshots.com Port 80
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Yeah, the maps vary in theme, sort of like Mario Kart or that Diddy Kong racing game. Although some are pretty dark (like Sithe Mountain), a lot of them are bright. Also, the lighting in that level is 160, which I figure is pretty good for now.
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Or Espi. =D
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Heh, those sprites DO look like pieces of shit, since I made them in MS Paint, and they're just placeholders until someone (Scuba/Manc) manages to make real ones. I admit it. I'd never seen a highway until I heard of DoomKart. =(
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You forgot to add no offense. =/
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I'm underweight and wear glasses and have a few freckles. I don't think I'd be "pretty," but "cute" might fit. At least, I've been called "cute."
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Ah well. Looks nice though.
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Woo, I like this new fad, naming Doom projects after yourself. I think I'll start on Nanami Doom.
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Well, bump. =P But as soon as ZDoom 64 comes out I have a wad that's going to have a few of these monsters in it (3 versions of Dark Imp, a Stone Imp, an Imp Warlord (!), Arachnophyte, and maybe a couple others).
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IDEAS WANTED: technical aspects of the Doom engine
Nanami replied to Linguica's topic in Doom General
Well I quickly ran through and didn't see anyone explain the ouch face. Might've missed it though. From what I heard from Quasar (or someone), it's a bug in the code. What's SUPPOSED to happen is that it does ouch if your health decreases a certain amount. What ACTUALLY happens is it does ouch if you're hurt and it INCREASES a certain amount. I suppose it's a flipped greater/less than or something somewhere. The only way to get it is to be hurt while picking up some sort of health... -
It's .html
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Sadly only one of the webcomics I regularly read are doing anything, and the only one that did anything made the characters into thumbs (like all those thumb movies). I was a bit disappointed. Also, SkullTag's forums are doing that "Ralphis hacked" thing.
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Ralphis,For my sake and your sake.Read this.
Nanami replied to ShadowRunner's topic in Everything Else
Too late? My friend, this thread is IMMORTAL. -
Ralphis,For my sake and your sake.Read this.
Nanami replied to ShadowRunner's topic in Everything Else
It's the eternal thread. -
Ralphis,For my sake and your sake.Read this.
Nanami replied to ShadowRunner's topic in Everything Else
Default settings are wrong? =P This sounds like it's from Chrono Trigger. -
Ralphis,For my sake and your sake.Read this.
Nanami replied to ShadowRunner's topic in Everything Else
I'd hardly consider that a flame.