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JohnSmith

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About JohnSmith

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  1. JohnSmith

    Joypad and Gzdoom

    So tell me what is software renderer.
  2. JohnSmith

    Joypad and Gzdoom

    How
  3. JohnSmith

    Joypad and Gzdoom

    It detects my Dragon inc Generic USB joypad but I can't use it. Using GZDoom libux version on ubuntu natty.
  4. JohnSmith

    How do I install from an SVN repository

    How do I make it into a deb now.
  5. JohnSmith

    How do I install from an SVN repository

    family@ubuntu:/usr/local/src/trunk/release$ cmake -DCMAKE_BUILD_TYPE=Release -DFMOD_LIBRARY=/usr/local/lib64/libfmodex64-4.36.01.so -DFMOD_INCLUDE_DIR=/usr/local/include/fmodex/ .. -- Could NOT find BZip2 (missing: BZIP2_LIBRARIES BZIP2_INCLUDE_DIR) -- Using system zlib -- Using system jpeg library -- Using internal bzip2 library -- /usr/include -- /usr/local/src/trunk/bzip2 -- /usr/local/src/trunk/lzma/C -- Found Xcursor at /usr/lib/x86_64-linux-gnu/libXcursor.so -- FMOD include files found at /usr/local/include/fmodex -- FMOD library found at /usr/local/lib64/libfmodex64-4.36.01.so -- Could NOT find FluidSynth (missing: FLUIDSYNTH_LIBRARIES FLUIDSYNTH_INCLUDE_DIR) -- Fluid synth libs: FLUIDSYNTH_LIBRARIES-NOTFOUND -- Configuring done -- Generating done -- Build files have been written to: /usr/local/src/trunk/release family@ubuntu:/usr/local/src/trunk/release$
  6. JohnSmith

    Freedom wanna help

    I wanna help but documentation on Freedoom isn't specific. There is no roadmaps or todo lists. Also I have no idea what I am suppose to do with the Wad. So I could be a tester. I was also wondering if someone could make freewad tutorials. I love to make levels. Also trying to learn how to package gzdoom, make it a deb and sumbit it to getdeb.
  7. JohnSmith

    How do I install from an SVN repository

    I Seem to have some problem.I am using this tutorial http://www.zdoom.org/wiki/Compile_ZDoom_on_Linux family@ubuntu:/usr/local/src/trunk/release$ cmake -DCMAKE_BUILD_TYPE=Release -DFMOD_LIBRARY=/usr/local/lib64/libfmodex64-4.36.01.so -DFMOD_INCLUDE_DIR=/usr/local/include/fmodex/ CMake Error: The source directory "/usr/local/src/trunk/release" does not appear to contain CMakeLists.txt. Specify --help for usage, or press the help button on the CMake GUI. family@ubuntu:/usr/local/src/trunk/release$ cmake -DCMAKE_BUILD_TYPE=Release .. -- Could NOT find BZip2 (missing: BZIP2_LIBRARIES BZIP2_INCLUDE_DIR) -- Using system zlib -- Using system jpeg library -- Using internal bzip2 library -- /usr/include -- /usr/local/src/trunk/bzip2 -- /usr/local/src/trunk/lzma/C -- Found Xcursor at /usr/lib/x86_64-linux-gnu/libXcursor.so -- FMOD include files found at /usr/local/include/fmodex -- FMOD library found at /usr/local/lib/libfmodex-4.26.36.so -- Could NOT find FluidSynth (missing: FLUIDSYNTH_LIBRARIES FLUIDSYNTH_INCLUDE_DIR) -- Fluid synth libs: FLUIDSYNTH_LIBRARIES-NOTFOUND -- Configuring done -- Generating done -- Build files have been written to: /usr/local/src/trunk/release family@ubuntu:/usr/local/src/trunk/release$ cmake -DCMAKE_BUILD_TYPE=Release -DFMOD_LIBRARY=/usr/local/lib64/libfmodex64-4.36.01.so -DFMOD_INCLUDE_DIR=/usr/local/include/fmodex/
  8. JohnSmith

    How do I install from an SVN repository

    So we use bootstrap when there is no configure file.In short it is used to create a config file.Also to do a bootstrap all I have to do is type autoreconf in the terminal right. Then why do I need to use Cmake.
  9. JohnSmith

    How do I install from an SVN repository

    so what is the problem and can't I use autoreconf instead of bootstrap. here is a list family@ubuntu:/usr/local/src/gzdoom$ ls bzip2 FindFluidSynth.cmake lzma tools CMakeLists.txt game-music-emu Makefile.linux wadsrc docs gdtoa output_sdl wadsrc_bm doom.wad gzdoom.sln specs wadsrc_lights dumb gzdoom.vcproj src zlib editors jpeg-6b strifehelp.acs
  10. JohnSmith

    How do I install from an SVN repository

    I have successfully installed from svn here is what happens when i bootstrap and why is bootstrap required and what does it do and when is it needed. family@ubuntu:/usr/local/src/gzdoom$ aclocal aclocal: `configure.ac' or `configure.in' is required family@ubuntu:/usr/local/src/gzdoom$ automake --gnu --add-missing automake: `configure.ac' or `configure.in' is required family@ubuntu:/usr/local/src/gzdoom$ autoconf autoconf: error: no input file
  11. JohnSmith

    How do I install from an SVN repository

    what is <local path> Here is what I tried to do The command svn co http://mancubus.net/svn/gzdoom /usr/local/src The result svn: OPTIONS of 'http://mancubus.net/svn/gzdoom': 200 OK (http://mancubus.net)
  12. The reason I went to flame hell was because I was comparing 2 source ports right. So anyway how do I install from an SVN repository http://mancubus.net/svn/gzdoom/tags/1.5.06/?#a3f6f0464520cceb466bdea9dcbf5b3c6. Hopefully I will make a deb file then and sumbit it it to getdeb so linux fans can play doom.
  13. so all doom engine games should work http://en.wikipedia.org/wiki/Doom_engine#Games_using_the_Doom_engine. Including Chex Quest Right.
  14. I was wondering if utimate doom and doom2 and herectic expansion packs work in doom legacy. And can I use mods.
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