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Dave_Billing

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About Dave_Billing

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  1. Dave_Billing

    Spawn 2: Descent of Canopus Released!

    Secret hunting is a big part of this WAD gameplay wise, so making the secrets difficult to find or access was important. Finding secrets can help tip the balance in the player's favor immensely, so they have to be difficult to access.
  2. Dave_Billing

    Spawn 2: Descent of Canopus Released!

    Fixed the issues with the wad and the moddb link.
  3. Dave_Billing

    Spawn 2: Descent of Canopus Released!

    The secrets are triggered via ACS, not sector actions.
  4. Dave_Billing

    Spawn 2: Descent of Canopus Released!

    I've fixed it and uploaded it. Meanwhile, please download it from www.fatangus.nz instead, as moddb can be slow. Thanks.
  5. Dave_Billing

    Spawn 2: Descent of Canopus Released!

    Whoops, so they are, lol. I'll fix that.
  6. Dave_Billing

    Spawn 2: Descent of Canopus Released!

    Any feedback would be appreciated as well :)
  7. Dave_Billing

    Spawn 2: Descent of Canopus Released!

    Just added screenshots as requested :)
  8. Dave_Billing

    Spawn 2: Descent of Canopus Released!

    Spawn 2: Descent of Canopus has finally been released! Download from my moddb page: https://www.moddb.com/mods/spawn-2
  9. Dave_Billing

    Spawn 2: Descent of Canopus Beta Testers Needed!

    Here's the link to the MODDB page for media, etc. https://www.moddb.com/mods/spawn-2
  10. I've just made ready a beta version of my latest WAD, Spawn 2: Descent of Canopus. All I need now are beta testers to help iron out any bugs and get the balance right. Anybody keen? The more beta testers I have, the better. Thanks :)
  11. Dave_Billing

    what are you working on? I wanna see your wads.

    I'm working on a hub wad - Spawn 2: Descent of Canopus. Six levels, including one secret level. It's a follow-up to my other hub wad - Spawn. It's nearly ready for beta testing, so I'll be looking out for some people to test it soon.
  12. Dave_Billing

    SPAWN Redux released!

    I made it so that it would run better with the likes of Brutal DOOM as well, although I've only been using v20b with it at this point. The first version of SPAWN had a lot of issues with it.
  13. Dave_Billing

    SPAWN Redux released!

    Hi good people of Doomworld, just letting you know that I've released a V2.0 of my GZDoom hub wad SPAWN, called SPAWN Redux (in fact, I released it last month, but I've been busy, and I've more or less called it quits on mapping). I call it a "redux" because it has had a lot of changes and improvements made to it, as well as a ton of bugfixes. I've also updated the lighting to reflect more recent changes to the lighting system in GZDoom. It's also noticeably more difficult as well. You can download it either from my website, www.fatangus.nz, or via the moddb page. Let me know what you think. Cheers.
  14. Dave_Billing

    My second DOOM 3 map is released, yay!

    Finally, after sitting on my hard drive for three years (maybe more, lol) I've finally got around to finishing my second DOOM 3 map, Gamma Labs 2. Check out the MODDB page in the link below. Cheers! https://www.moddb.com/mods/gamma-labs-2
  15. Dave_Billing

    Looking for single player map testers

    Awesome, thanks for the feedback. Will look at making the necessary revisions and report back on what I have done.
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