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riderr3

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  1. Anything about this situation?

    Untitled45464.png

    1. riderr3

      riderr3

      You have two variants here, or combining them:
      -Remove some monster types. Usually PSX map can hold from 4 to 7 monster types, depends on size of map and size of monster sprites.
      -Reduce detailing from maps, remove some lines and sectors. Also building with Find Side tool can free more memory.

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