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riderr3

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Everything posted by riderr3

  1. riderr3

    PNAMES/TEXTURE1/2 sucks.

    It have own flaws... But I like to create a new texture from multiple patches. May be is would be related for Defining a new enhanced source port standard (Boom+/MBF+) thread.
  2. @Gerardo194 @Erick194 I figured out how these tools worked. So sign me for Level 10: Redemption and Level 9: Abattoire I've already have some tests and converted first three areas of Redemption (successful run), but still can not convert whole map because of error - CACHE MISS ON LUMP 703 Maybe I'll cut some parts to check what caused this error. @DynamiteKaitorn this is even beginning, I've deal with those tools for one hour. So expect many troubles ahead, alot of mapping/building errors :) P.S. Screens of MAP10 TNT (only first areas worked, also need to fix some awful texture stretches) Using CRT shaders of ePSXe and also connected my old PS2 gamepad via USB converter.
  3. This thread should have more technical info in the first post. Overall, here are many details comes up, so PSXDoom mod for ZDoom is seems so unfaithful.
  4. riderr3

    Post Your Doom Picture (Part 2)

    Voodoo people are ready to launch. From my WIP mapset.
  5. riderr3

    Anyone have a link to a specific skulltag announcer?

    Not sure but maybe it's here: https://zandronum.com/forum/viewtopic.php?t=985
  6. riderr3

    PC sounds and HUD for PSX Doom

    Did you know about pk_doom_sfx_20120224.wad? It's original, but HD sounds of PC Doom, you can also check the quality. Also seconded for CDMage, this is old but useful program.
  7. Finally this project is started. The PSX Doom is the first Doom which I played, and I have some experience with PSX hacking. But right now I have a couple of projects on my plate so maybe I'll join somewhere later, if the free slots will remain.
  8. riderr3

    Doomworld Mega Project 2018 (beat your own map)

    Actually I need to finish my own mapset first. There is 2 and half levels needs to be done + improving. I have a plenty ideas for DWMP2018, I even have the cool name for it. Also to warn players, existing bugs can be specified in txt file which comes with the wad. If someone have significant bugs in their map.
  9. Then they will bring democracy there on the wings of tomahawks. Because the dictator Satan oppresses his people.
  10. The chainsaw on Phobos where are no trees around. That's enough said 😊
  11. riderr3

    Crispy Doom 5.2 (Update: June 20, 2018)

    This source-port began to sink even when the support of the heretic was thrown out. All that people post is complaining.
  12. riderr3

    RUDE: another chocolate-doom fork

    I want to try Heretic and got this message: Can someone make a Heretic binary? P.S. Also the display resolution can not be saved, or it's just something happened with settings.
  13. riderr3

    Demo Megawad "Hell Destroyer" - Need Feedback

    Honestly, the words "hell", "death", "uac" e.t.c. in wad names are cliche nowadays. Get more original and interesting title.
  14. riderr3

    Favorite "Creepy" Map?

    Deepest Reaches from TNT.wad! The music track is adding more creepiness. Also The Marshes from PS1 Doom. I've freaked out by this cyberdemon back in time.
  15. riderr3

    Could a intelligent animals play doom

    *WTF I'm reading.jpg*
  16. riderr3

    Is there any mod that *tweaks* the Cajun Bots?

    It's just not clear why in 20 years of development, G/ZDoom has not received proper bots. However it's stuffed with some new "features" that almost no one uses.
  17. riderr3

    Post Your Doom Picture (Part 2)

    Just messed with Doom 2 and DosBox FX shaders. Some of them are weird.
  18. I see that's a bunch of "lost" Heretic and Hexen wads is thrown at the download section. Thanks for uploading!

  19. riderr3

    Which monster do you neglect when mapping?

    Demon. Because I can just put spectre instead (good at liquids and dark places). And maybe arachnotron because it's too clumsy. Also my latest map which I worked on, I put 2 arachnotrons on little higher and far away building, and they good at firing at wide open area. P.S. Also my next mapset will include plasmagun zombies (WolfSS replacement) and so the arachnotrons is rare species.
  20. riderr3

    Doom: Eternal Announced at E3

    I do not believe these CGI-trailers, because they do not show real gameplay.
  21. riderr3

    Will Doom Eternal Be Unfinished?

    I hope new map editor will have more features.
  22. riderr3

    The big thread of what E3 announcements interest you!

    Ah, E3. First which comes to mind 😉
  23. riderr3

    Command and Conquer: Rivals

    I like old CNC games like Tiberian Dawn and first Red Alert. But now game company are parasiting on old franchise name, making crap. It seems they took so much effort on the trailer, which exceeds the labor costs for the game itself several times!
  24. riderr3

    Can anyone recommend any good Doom downloads?

    It's maybe not really related, but take a look at Oblige: http://oblige.sourceforge.net/ OBLIGE is a random level generator for the classic FPS games 'DOOM' and 'HERETIC'.
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