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zrrion the insect

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About zrrion the insect

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  1. zrrion the insect

    Plasma Sprite

    I polished up the sprite. I may get around to attempting a recoil/cooling/whatever frame for it later.
  2. zrrion the insect

    Favourite map editing tricks?

    the coolest trick I've seen in vanilla is using a crusher to crush an exploding barrel. The barrel's explosion then pushed a voodoo doll into a teleporter and made the voodoo telefrag a cyberdemon.
  3. zrrion the insect

    Minimalist Challenge

    This looks like a cool idea. I'll give the rules a more careful read later and see if I can get a playable map out of it.
  4. zrrion the insect

    Disopolis (hexen)

    https://www.mediafire.com/convkey/2322/omrjmf86nmickbv5g.jpg A new statusbar is done, baring aesthetic tweaking. It uses pop-up things like strife to show quest items and keys. No more inventory getting cluttered with puzzle items. Also to note, I am looking for play-testers for the mod. Shoot me a PM if interested.
  5. zrrion the insect

    Square Deathmatch (squaredm.pk3)

    I would highly recommend playing it. It is rather good.
  6. zrrion the insect

    Seaside Hotel & friends (WIP ZDoom maps)

    The screenshots look very nice. Though the screenshots appear to be taken in gzdoom, it is compatible with zdoom as the title suggests, correct?
  7. zrrion the insect

    Disopolis (hexen)

    Glad you liked the map. The second map was unfinished so it didn't really have an end then. since then I've added an exit. The weird stuff in the first map is a gzdoom problem and I can't really fix it. (it's worse in zdoom, but that may be for different reasons) The Stained glass not making a sound is probably due to what channel it is played on. I should be able to fix that. Getting stuck there is now fixed. Jumping that isn't really a problem, but I have moved it to prevent getting stuck behind it. In the last shot, there's a switch that lets you out. The fog in map 2 isn't supposed to be grey. In software there's a custom colormap that gets used to create a fog effect, but gzdoom doesn't use the colormap, and assumes that all custom colormaps are supposed to be grey fog. There are some screenshots in the first post showing how it should look in zdoom. I haven't yet found a way to make the fog brown in gzdoom, so until then it'll just have to look weird. There's a new version in the first post with some fixes in it, an exit for map02, and some other goodies for those who like goodies.
  8. zrrion the insect

    Temple of The Ancients: Redux

    Those shots look great! I anticipate this.
  9. zrrion the insect

    Disopolis (hexen)

    Thanks. (for the compliment and the song, which is awesome.) Making slow progress on the second map, which I still haven't figured how to end.
  10. zrrion the insect

    Disopolis (hexen)

    Working on a mini-episode for Hexen. I plan to have the required combat/progression through the level be rather simplistic, but there are a few side areas/side puzzles should you want to muck about and solve things. I aim for this to work with zdoom, but currently zdoom is not happy with everything in it, so to avoid HOMs in the portals you may want to use gzdoom. this issue will hopefully be resolved soon. Here, have some screenshots that I took just for you: Showing off the new fogmap: https://www.mediafire.com/convkey/5c09/54ujbvw55zl3z554g.jpg An outdoor shot: http://www.mediafire.com/convkey/5e63/a8fq8lgqi66k1or4g.jpg Seen here: portals that don't work in software: https://www.mediafire.com/convkey/b05c/7ob7act45ras4sc4g.jpg More portals that don't work: https://www.mediafire.com/convkey/fc45/hbtznbcqs1hehs74g.jpg https://www.mediafire.com/convkey/25e9/qfbpmthq91t3vqj4g.jpg For those of you who like to play things, the current version can be downloaded >here<. If you have criticisms/a cool name idea/ help getting the portals to jive right those are most welcome.