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AtTheGates

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About AtTheGates

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  1. AtTheGates

    Endocrine - what is this i dont even

    just played through it. pretty cool music, reminded me of metroid prime. went well with the space station beginning, was a bit weird with the hell parts (which were nicely done by the way). didn't particularly like the jump & run passages. also, it took me a while to figure out what to do in the fan room. the transparent, glass-like floor didnt help with that, i guess a grate of some sort would have been better, but that's nit-picking. by the way, nice to see you took note of that one secret in my map01 of HE Mars with the pushable wall, or is that just a coincidence? :D
  2. AtTheGates

    Endocrine - what is this i dont even

    ah, none so vile, legendary cryptopsy album and also coincidentally my steam name... i guess that's a sign i should finally return to mapping.
  3. i give out 10/10 for using the testament theme from the korean ggxx#r ost already before i even got past the first room :) edit: aaaaand... i'm stuck after the first door. can't get to the red or blue key and don't know where else to go. (using zdoom btw)
  4. AtTheGates

    HE Mars & my other projects

    Two more shots for High-Tech Hate: i didn't plan on including an outdoor area at all, but i got some ideas after all. i'll probably increase the brightness of the blue skull mountains int he backgrounds so that they actually get darker (with the way how fog works in zdoom...), and i haven't decided on the sky yet.
  5. AtTheGates

    second attempt at mapping: one last mission

    my point was rather that for a total beginner, understanding doom/boom format can help to better understand what kind of effects people expect to see; and it might keep you away from feeling a false sense of achievement through getting stuff to work like hud messages and new enemies and such, which i assume happened in this case here pretty much.
  6. AtTheGates

    second attempt at mapping: one last mission

    100% agree with scifista and plums. maybe you should start out with boom format, try to create an engaging map with the limited resources that you have there, and then see how scripting can be used to improve on that. that should help you to focus on the actual level design.
  7. i want to point out that obsidian's eternity's hatred still has the teleporter bug i mentioned 2 pages ago. happens both in zdoom and glboom+, probably in other ports as well.
  8. it happens in map02 and map 03, haven't played much further yet. edit: interestingly, changing from "fmod" to "microsoft gs wavetable synth" fixed the problem. it doesn't properly work in fmod for me.
  9. i'm having problems with the music in zdoom, after 2-3 seconds the instruments hang until the song is over (i guess), then restart, then "crash" again - which is a shame, because what little i can hear before that rocks.
  10. doomword link is dead, found this while googling on gamefaqs: http://www.freewebs.com/vdplas/doomword.rar edit: doesnt work on win7. even with win xp service pack 2 or win98 compat, it doesn't get very far before crashing.
  11. AtTheGates

    Nina Dobrev 2

    yeah the minimap gave me a heart attack, but i never realized everything was crooked until i opened it, which is nice. didnt play it very far though, doesn't stuff like this practically scream for slime trails?
  12. AtTheGates

    Nina Dobrev 2

    you should do a project together with Daiyu_Xiaoxiang, he also likes to add random pictures of girls to his maps. which i find totally creepy by the way.
  13. so... what's up with this project? :/ the first link in the first post is now a premium only download. was that even supposed to be an "early" version that featured all maps so far?
  14. AtTheGates

    HE Mars & my other projects

    updated vision conquest (some minor bugfixing). please ignore map02 in the wad, it's not finished yet. edit: i should probably split the outer linedefs, i get that weird zip glitch in prboom when i strafe into them where you become really fast. always loved that one btw.
  15. AtTheGates

    HE Mars & my other projects

    didn't feel like studying today and speed-mapped a small, Boom-compatible semi-slaughtermap. If anybody cares to download it, let me know what you think - i'm somewhat new to slaughter maps, and this probably doesn't even qualify as one for some people. this is not part of the HE-Mars project by the way. edit: took me about 2-3 hours plus another one to see if the map can be beat. i usually take days or weeks for maps, so this is a first. [Url='https://www.dropbox.com/s/vs56b2i47zm6vgh/Vision%20Conquest.wad']download Vision Conquest[/url]
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