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marver0PS

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About marver0PS

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  1. Cat 1 Dead at 718/819 kills Got hurt by a high damage roll pinky and then died in the lava. I also think I got hit by a hell knight projectile, I'm not sure. marver_kneedeep_ironman.zip
  2. If you try to load D2TWID without manually loading the external dehacked file, the internal DEH lump isn't loaded properly. Map 31 crashes and the dopefish in map 32 is bugged. Even with manually applying the the dehacked file, the enemies in map 31 don't have collision.
  3. I don't know if it's been said before, but saves are broken in 0.2.2. The position of things are shifted when you load the game, putting the player and other things outside the map.
  4. I can't launch the port, it complains that ucrtbased.dll and VCRUNTIME140D.dll is missing.
  5. marver0PS

    AI Generated Title Screens

    Citadel at the edge of eternity Neurosphere
  6. marver0PS

    dsda-doom source port [v0.24.3]

    I noticed that if you use OpenGL mode below the monitor's native resolution and while in borderless windowed mode, the screen doesn't scale, staying at the bottom left corner.
  7. marver0PS

    The DWIronman League dies to: The Eye

    Category 1 Died at 33:19 518/540 kills Played in DSDA-doom 0.21.3 Would've probably survived if I hadn't panicked at the arch-vile. Marver_theEye.zip
  8. glboom has a feature in GLDEFS that is detail textures, but I didn't find any wads that made use of it.
  9. marver0PS

    Ultra Low Graphics Mod?

    Then why would the frame drops matter?
  10. marver0PS

    PsyDoom 1.1.1 - PSX Doom port (reverse engineered) for PC

    Isn't PS1 Doom 3d though?
  11. marver0PS

    Quake needs a "doomworld"

    https://www.celephais.net/board/
  12. marver0PS

    Doom 3: Phobos

    Also speaking of that, the water and mirror distortion affects objects in front of it, but i don't know if that's fixable. Below are some screenshots demonstrating that: distortion.zip
  13. I also get this error when I leave MAP06 text screen, but this might be a port bug: There's also unnecessary "nextsecret = MAP31" lines defined on every map other than 31 in UMAPINFO.
  14. Episode screen selection is bugged in Prboom-plus 2.5.1.7um:
  15. marver0PS

    The DWIronman League dies to: Epic

    Survived in 1:24:41 (category 1). I lost so much time because I thought I got stuck on MAP03 after falling in that side area near the blue key section, besides getting lost in that map too. Overall I found this mapset to be pretty easy, even without finding many secrets. Marver0ps_epic_DWIronman.zip
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