Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

marver0PS

Members
  • Content count

    57
  • Joined

  • Last visited

1 Follower

About marver0PS

  • Rank
    Mini-Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. marver0PS

    k8VaVoom: no good thing ever dies!

    Is there any way to make the hud sprites (and status bar) scale?
  2. marver0PS

    k8VaVoom: no good thing ever dies!

    This worked, thanks.
  3. marver0PS

    k8VaVoom: no good thing ever dies!

    I can't change the resolution, after i try to set it the port just "crashes" and keeps running in the background.
  4. I thought they meant the 3d sky effect that Doom 64 also has.
  5. I'm getting a strange error loading my map: I can't seem to fix it.
  6. I already solved it, It was because I was using the wrong PSXDOOM.WAD.
  7. I keep getting "P loadblocks: data failure" while trying load (Final Doom). Does anybody know what this error is?
  8. Also midtextures that are only applied to one side and then set to render will glitch. Like this screenshot of E4M6's Plasma gun secret:
  9. Making some progress on E4M6, the main "pool" area still lags a lot.
  10. I could run my custom CD image fine on retroarch, but there might be other errors.
  11. How is the vram viewer supposed to look? I can see the textures and flats, but not the sprites.
  12. marver0PS

    The Official 'Trying to Find a Specific WAD' Thread

    I think that's the one I'm looking for, thank you guys.
×