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MasterofJKD

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About MasterofJKD

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    Junior Member
  1. MasterofJKD

    monster walking

    I've always noticed that enemies don't like going down stairs that much they would simply walk near the linedef and sometimes cross it but it would take awhile. Why is this?
  2. MasterofJKD

    Midi help

    awesome thanks for the help, I put his song in the wad and it works perfectly.
  3. MasterofJKD

    Midi help

    I'm using Zdoom and I know it's a limit-removing source port but is there a limit to how long a midi file can be? My friend is making a midi track for a level I'm working on, and I would like to know how long the song can be.
  4. MasterofJKD

    Ladders in Zdoom

    On some wads mappers have made ladders I was wondering how to make one.
  5. MasterofJKD

    Doom1/2 music list

    Thanks guys, problem solved.
  6. MasterofJKD

    Doom1/2 music list

    I've been ahving trouble finding the track list for certain songs. I've gone on the doom wiki, and found the full names but when I open Slade 3 the audio tracks are shortened to the point, where I cant find certain songs. Is there a track list out there for both the doom/doom2 iwads as they appear in slade and what levels they correspond to? Any help would be appreciated.
  7. MasterofJKD

    Doombuilder sometimes not saving WAD

    Just a suggestion but make sure ur clicking on the most recent version of ur file, and not a backup.
  8. MasterofJKD

    ACS sound help

    The sector silencer worked absolutely perfectly, the revision of my first map is finally complete thank you so much. I thought it would be alot more complicated, but I didn't think to look in the "things" menu.
  9. MasterofJKD

    ACS sound help

    I'm currently revising a map I was working on a few months ago. It takes place in space, and there's a part where the player enters and he's outside in space, I already have anti-gravity where he can jump pretty high. But there's one thing missing, the sound... I want to make the sector where if the player shoots, or if monsters shoot or make any sound that it is muted, but only in this sector. Is there an ACS command to help me do this?
  10. MasterofJKD

    Barrel placement

    Well you could maybe place them near some monsters far away enough that the player when he sees the barrel and monsters he has a choice, whether or not to wait, for the monsters to run near the barrel or just simply shoot the monsters. I'd recommend just playing around with it maybe put it far away enough where it could damage a strong enemy but not kill it, giving the player an edge. But it also depends on the maps being made too, and whether or not the barrels fit the level.
  11. MasterofJKD

    How to add hq textures?

    What map format are you mapping in? Also don't use XWE its terrible use Slade.
  12. MasterofJKD

    What is with the hate against the Wolfenstein maps in Doom II?

    I still like the levels, even though on a map that ur making for doom 2 shouldn't have those textures...that said those 2 maps at the end are secret levels, and were obviously an homage to wolfenstein, personally I like the maps. But those two levels should not be taken seriously and should be looked at in the context of what they were meant to be.
  13. MasterofJKD

    Zdaemon map making?

    Well the weapon respawn was through ACS I was just wondering how to do it. But I thought zdaemon supported UDMF, does it support ZDoom(Hexen) instead?
  14. MasterofJKD

    Zdaemon map making?

    Ok I'm sick of playing the Brit10 FFA maps, so I would like to make my own zdaemon free for all deathmatch maps. The only issue is how do the zdaemon map makers get their weapons to respawn. I'll be mapping in UDMF format. Any help would be appreciated.
  15. Actually I heard on a previous thread that they changed the berserk pack as well...instead of a cross on the pack its now a pill. Just a stupid aesthetic change that should never have happened. Edit: Honestly even if I got doom 3 bfg edition, i'd stick with my original iwads, you just cant beat them with zdoom. Nothing id will actually pump out will surpass it, mostly cuz they just dont care. I think for them including the original iwads, it was just a bonus they put in the package to add to the "bfg" edition.
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