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Scypek2

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Status Replies posted by Scypek2

  1. Someday you should make a video with a facecam where the facecam is just a translucent silhouette. Maybe on April 1st.

    1. Scypek2

      Scypek2

      I'm pretty sure a lot of software nowadays can remove your background using AI regardless of what you're sitting in front of. At least, I know Zoom does it and it works well. Not as well as an actual green screen, but a spectre with occasionally fuzzy edges shouldn't be a problem...

    2. (See 2 other replies to this status update)

  2. Back in the olden days they used sound tubes!

     

    But we enlightened modern mappers know better...

     

     

    1. Scypek2

      Scypek2

      You could spawn in unalerted monsters this way! As long as the target sector didn't have sound made in it before, at least.

  3. Hi, I'm sure you expected something different:

    Not sure what you expected.

    1. Scypek2

      Scypek2

      I think this is exactly what I expected.

    2. (See 1 other reply to this status update)

  4. None of your article links work :( Too bad, they seem like an interesting read! I hope you still have them saved somewhere.

    1. Scypek2

      Scypek2

      Oh, it's a part of the comment section! I didn't see that coming... I see there's a option to get permalinks to comments, but rather shitty permalinks at that... I suppose that's in part a counterintuitive use of the feature on your part, but largely confusing design on their side. If the permalink just had a word like "comment" in the url, I might have figured it out.

       

      Now that I know what's up, this seems like a pretty alright format. Once I scroll and click, the right comment is actually at the top. May be a good idea to also reupload the writing elsewhere just in case, but a word of clarification next to the link would probably do the trick too.

    2. (See 2 other replies to this status update)

  5. That's a beautiful map you have in your header. Reminds me of Mock 2's MAP08, but more aesthetically pleasing.

    1. Scypek2

      Scypek2

      I see there's scorch marks on some of the cubes, but only a few. Do the fireballs actually do anything?

       

      Mock 2's map08 simply consists of a giant swarm of cacodemons far away, but it's also dark, has very low gravity, and forces you to leap over a big lava pit to the other side, so the end result can look somewhat similar.

       

      Mock 2 is a crude low effort jokewad for the most part, but there's clearly some unity of vision in it that makes for a memorable experience.

    2. (See 2 other replies to this status update)

  6. I just replayed MAP25 of 3IAC, and noticed how the 2Hz strobe light effect flashes in sync with your music. Noice.

    1. Scypek2

      Scypek2

      I think it was actually @joe-ilya who first brought it up during his stream! And now I remembered it again.

       

      The music also seems to mesh perfectly with the level's aesthetic. In the sewer level of TVR! it didn't feel equally fitting.

    2. (See 1 other reply to this status update)

  7. I named map29 of my new megawad in your honor, and it was the only one out of 31 that got ragequit'd on by joe-ilya. I hope you're proud of my artistic boldness.

    1. Scypek2

      Scypek2

      Thanks! Here's the link!

      And for the record, I have to say that he did eventually go back to that level and managed to beat it without cheating. And same goes for the extremely invisible level.

    2. (See 2 other replies to this status update)

  8. Doom Builder X's startup quote brought me back to your Mapping Tips and Tricks thread, but now all the image links seem to be dead :(

    1. Scypek2

      Scypek2

      I guess it wasn't like super advanced, but I'm sure it would help some people! I'm glad I saved the triangle-based slope guide pic while I could, it was really helpful.

    2. (See 1 other reply to this status update)

  9. Hey there, how's your I'm Game mod progress?

    1. Scypek2

      Scypek2

      Thanks for asking! It's been a while since I made any progress on it, but I'd really like to finish it. Maybe once I'm done with my NaNoWadMo 2019 project, I'll pick it up again!

  10. Thank you for Liking my year old Dehacked thread! It's too bad no one else had any insights to share.

    1. Scypek2

      Scypek2

      Not actively... but I'm hoping to get back to it. Thank you for the offer, some playtesting will certainly come in handy!

    2. (See 1 other reply to this status update)

  11. I just woke from a very strange/chaotic/crazy dream. It was as if I was dreaming in twelve dimensions. I'm posting it here because my cover photo just happens to match it perfectly. Trying to explain the dream will be.. interesting.

     

    I was being hunted, and other people I was trying to protect were being hunted, too, and the world of art was in danger. Reality itself was some kind of multidimensional art exhibit, the very existence of which was being threatened by bizarre dimensional rifts--reality was being spliced and melded--morphing--constantly transfigured. People were dying everywhere, as we were in the midst of a world war (I)? People were dying horrifying deaths in the trenches, their souls meeting tortured ends. One woman died in a central room in an auspicious building with high art all around (some building in Wash. D.C.?), and her eyes were turned up slightly toward the small murals above an entryway to the room as she died; and some nobles saw this as very auspicious for her soul, and there was a look of peace about her face, and even possibly bliss, right before life left her body. (Who was she?) But for those dying out in the noisy, chaotic horror of the trenches... they saw no such peace or bliss before their ends.

     

    Reality was morphing and changing so rapidly that I soon saw we were no longer in the normal world. It became very difficult (impossible, really) to know what was going on, in the most fundamental terms (where am I? why was reality changing so rapidly? what is our mission again (are we at war)? why is reality changing so rapidly? What is causing the simultaneous, multidimensional overlapping? What is pursuing us?

     

    There would be these long, black shafts with white highlights that would split reality, with many other morphing realities pealing off of the shafts, sprung into existence out of the white highlights, ever morphing, and then leaving, and then returning, but ever changing, ever coming and going into reality. But the evil pursuing us was everywhere, and we were battling it on all fronts, from all angles, and through all dimensions. And the realities of the new dimensions were so new and foreign to me, and everything was happening simultaneously, and changing so rapidly, that I lost all orientation to reality, but somehow in the chaos we were, inexplicably, able to fight on, to keep our wits, and to keep at bay that formless, dimensionally shifting force that was trying to destroy us and the world. 

     

    At times we'd be crouched in a hallway, shooting at a formless foe that would seem to disappear as quickly as it would appear. Then we'd be running up a wide, turning staircase made of white stone, pursuing the ever-elusive enemy.

     

    But as the multidimensional realities came crashing together simultaneously, and as things were ever speeding up, we found ourselves no longer in physical space, but constantly transmuting through the different shifting realities that were themselves transmuting; and our hands were no longer manipulating instruments of war; but instead we waged battle with our minds, which seemed to be opened up to receive the ever quickening realities and, somehow, in this way we were able to combat the swift and formless enemy. 

     

    We found ourselves flung haplessly along the black shafts of twisting reality, swiftly swept through them and into new realities; and all around, and in all directions I could see the different dimensional planes shifting and transmuting, and it seemed as though we could dodge the enemy by quickly transferring from one dimension plane to another, and in this same way could quickly counterattack; and at times we'd be delivered up, and splintered light would, for a moment, split the gloom, and for the briefest of moments there'd be calm and clarity, and I'd feel as though somehow we had won a small victory against the void, and then we'd be plunged back into darkness and chaos, swirling desperately about, fighting as though blind, and on all fronts. But again, moving ever more quickly between the dimensions, we continued to fight the formless foe; no time to question what is, no time to try to make sense of reality (realities), no time to try to understand how to fight, or flee, no time, even, for fear or hope, except ever so fleetingly. The only option before us was to trust our ever-quickening instincts, or be blasted into oblivion; and in our perceiving of each new reality, the faster things were happening, the more we had to let go and receive the new realities in order to be able to fight within them; and always I felt as though I was teetering on the edge of annihilation within the increasing chaos.

     

    In this way the battle raged on, ever quickening, ever more chaotic; not so much ebbing and flowing, but ever changing, ever changing, never the chance to gain our bearings, never the chance to adapt to a new reality, each one like a curve ball being flung towards us in rapid succession, ever fighting and dodging an enemy that was everywhere, yet nowhere to be seen, and as things quickened, the realities were morphing and changing so rapidly that everything became a swirling blur, and all actions now reactions, given totally to the changing realities, to instinct, to trust in the universe: to the realization that trust in the universe to guide us through the chaos is the only way to see such chaos through to its eventual end.

     

    And then, as though when the eyewall of a hurricane moves overhead, reality became a single thing again, and there was only one reality once again, and how simple, calm and peaceful the normal world was as compared to the utter chaos we had suddenly found ourselves delivered from. And I perceived that the war was over, for the enemy was no longer in our midst, and calm was all around. In the chaotic whirlwind of the battle, we had outlasted the enemy; it had consumed itself up in its ever-quickening chaos, unable to sustain its dimensional rifting.

    84c1e40ea0e759e3f1505eb1788ddf3c_pattern

    And even as I write this account, time passes very quickly.

    1. Scypek2

      Scypek2

      Awesome. I often have very abstract dreams, but this one sounds particularly intense.

       

      Time always seems to go by fast when I'm writing stuff down. It's annoying as hell. Talking should be a free action! Especially something as meta as writing down your own experiences.

  12. I'm ALMOST done with my grand DMP2018 submission! The only thing left is populating one more area with enemies... and then adding one more section, cause I'm feeling inspired, it's a really cool idea and I still got time but that's all! I should be done by Monday, and then it's just testing and more testing!

     

    I still can't figure out how to configure mouse sensitivity in Eternity in a way that doesn't make me feel like I'm playing drunk, but maybe that'll help me emulate the experience of a player who's less familiar with my map.

    1. Scypek2

      Scypek2

      I played around with it and ended up setting it to something completely different, but thanks anyway! You inspired me to try some more setting variations, and now it feels somewhat better. I'm just curious, how does page 2 of your mouse options look like? There's also acceleration and whatnot.

    2. (See 2 other replies to this status update)

  13. One little personal announcement: I've passed my CPE exam that I made a status update about many moons ago. So my English level as of now is C2.

    219/230 points = Grade B, also one goddamn point short of an A.

    Regardless, I'm cool with this. :]

     

    I didn't get the real badass official CERTIFICATE yet, though. I'm not sure when am I supposed to get it. 

    1. Scypek2

      Scypek2

      I had one guy on ZDaemon repeatedly call me Spyke. I ended up not correcting him because it took me too long to even realize he was trying to spell my name.

    2. (See 8 other replies to this status update)

  14. Do you think I should replace it with something quiet?

    BARK.png

    1. Scypek2

      Scypek2

      I saw a notification that you posted on my profile and this is the exactly what I expected to see.

    2. (See 2 other replies to this status update)

  15. Has anyone ever eaten a goose egg?  I just read that they have three times the protein of regular chicken eggs, so I really want to try them.  But they're expensive, so I'd rather get an idea of their taste before I spend three dollars on a single egg.

    1. Scypek2

      Scypek2

      I remember eating a goose egg and some point, but I don't remember anything remarkable about it. Tastes like egg, I guess.

    2. (See 4 other replies to this status update)

  16. I was in a little room with an other doomguy marine and there was Arch-vile's around us, the room had windows so if they see you for long enough your screwed, anyways, i manage to stick to some corner so they cant see me and after a while the dream was over, that was scary :O

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