My other friend who worked on this project with me, InfidelWaffle, wants to point out that this game mode was not originally from Black Ops, although it is in it. From my understanding the actual origin of this game mode comes from a Counter-Strike mod. Treyarch just thought it was a good idea and made it an official feature in Black Ops.
Also, I appreciate your constructive criticism and agree with your point. However, the main reason I included classic mode was as a fallback for people who opposed any of the new weapons chosen. Balance wasn't really thought into the classic mode all that much, since it isn't the main focus. I'd like to keep classic mode with only the unmodded vanilla weapons of Doom and Skulltag. Even if it is unbalanced, at least people can't complain about not liking any of the weapons.
Though since it is still a valid point and I don't want classic mode to be completely ignored, I will update the wad with an extra optional setting to update the pistol, while still keeping the original classic mode intact.
And I'm glad you like the website! Unfortunately I don't update it often because I can only make mods so often. Although I'll probably be posting my more ambitious projects here on Doomworld ever once in a while anyway, with links to the Doom.co pages/posts. Stay tuned!