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bignekidbat

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    11
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About bignekidbat

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    Warming Up
  1. bignekidbat

    can I make monsters knock back in ther pain

    well lowering the mass worked just fine now I can have enemies get pushed while bosses don't thanks guys
  2. bignekidbat

    can I make monsters knock back in ther pain

    sorry for the long reply anyways I'll give it a shot
  3. I'm just getting back to working on my zelda wad again but there's a problem I'm stuck on making a monster get knocked back when hit so is it possible to have monsters get knocked back while there pain is triggered
  4. bignekidbat

    can the player fly without codes or power up

    hay thanks it worked
  5. bignekidbat

    can the player fly without codes or power up

    really ah well I'm not much of a scripter I'll look it up
  6. bignekidbat

    can the player fly without codes or power up

    well I did have a start power up but I didn't know you could have it never run what would the decorate look like
  7. I've been working on a wad all about cacodemons vs cacodemons called cacowars but I've ran into a big problem I can't get the player to fly the way the fly code works with out him going 1mph to 1000mph in no time at all what's the secret of the flying player
  8. bignekidbat

    can doors have a small keys like in zelda games

    well now that I've gotten my own wi-fi I'll be more active
  9. bignekidbat

    can doors have a small keys like in zelda games

    thanks but I've gotten keys working with the chips19 wad ex but bomb walls I haven't tried one thing I'm stuck on now is moving floors for the blocks you have to move to open doors and secret passages btw this block has 17 sectors with with 8 of them sloping
  10. bignekidbat

    can doors have a small keys like in zelda games

    I am using zdoom for this wad so gez how would the script look like
  11. i've been working on a fpv zelda mod of the first game but I've gotten stuck on small keys (not like the red blue or yellow keys) I've made the keys like ammo so you can hold more then 1 what I wanna do is have the door check your inventory to see if you have a small key if so the door takes one and opens if not it remains closed what I'm stuck on is when the script acts for item, type, ect this would also answer about bomb walls too
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