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Everything posted by Krispy
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Sad to hear. A search of his post history brings up this short, poignant post in a thread titled "What will you leave behind?" Quite profound in light of what's happened. You never know when a question like this becomes relevant, I guess.
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I found these two books at a garage sale. They looked unique and I'd never seen them before. Are they collector's items?
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You left out the two most relevant options: (*) WTF is DRM and why do I care? (*) Impse
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What are these weird noises I hear from random noise?
Krispy replied to JXC's topic in Everything Else
As a general rule of thumb, I always recommend that you do whatever the voices tell you. For real though, I can often hear my name being called out when I'm in a noisy place. Very common. -
I always wondered how design work is so popular on mac computers when the interface is so dumbed-down. I mean really, the ideal mac would have no keyboard or mouse- just one button that "just works" when you plug it in, so you could JO with your other hand while pushing the button on your mac and slurping down a soy late with a straw because you're sooo busy doing graphic design or whatever shit.
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I've been meaning to post a thread like this myself. I really think that there's something about this website that attracts assburgers and sociopaths. Like seriously, I'm 99% sure that the guy who posts a thread about jerking it to anime, or his asshole, or how gay the admins are and "f*ck doomworld because I don't care if I get banned" is in fact not a 12-year-old child but instead a fully grown man with a real mental disorder. Correct me if I'm wrong, but this just doesn't show up this often on other forums.
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By day I design electronics for an auto part supplier. By night I walk the streets and sell my body for outrageous prices.
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Whew. I thought for a second that there would be no more games that featured pirates. Can't wait until PirateSim2016 comes out after High Seas and Robot Pirate Island.
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Switch-hunts and mazes. I got so many headaches from wandering around lost in bad shovelware maps that I get a headache like Pavlov's dog when I see that.
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There must be at least 5 threads like this out there that I've seen. Eventually everyone will be clamoring for a custom title and the thread will get locked. But I digress.
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Let's Make Doomworld Responsive (Mobile Friendly)
Krispy replied to Dragonfly's topic in Everything Else
That's a nice presentation you got there. I hear they've been looking for someone to promote to general manager. Keep it up and it just might be you! -
...he said, fully knowing he was never actually going to draw anything.
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I love all of these drawings. It looks to me like the demons or satan or whoever made these creatures was trying to make something beautiful but they all ended up hideous out of sheer incompetence.
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Four player deathmatch. Kind of a dud? (edit: can have more possibly)
Krispy replied to PsychoGoatee's topic in Doom 2016
That was just a mode made through Snapmap. y the obnoxious long quotes brah -
More posting than I care to think about.
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I am giving away two games on Steam (edit: done again)
Krispy replied to karacho's topic in Everything Else
Yes plz -
How hilarious would it be if they actually just reskinned and used a monster from some old id game? Made me chuckle.
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I actually really like the new cybie picture. He's got this skinny goat body and his dopey expression with the mouth slightly open, so it would almost seem funny if it weren't for the scary missile launcher embedded in his system. Kinda makes you step back and think, "oh god, what's he going to do with that?"
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So is the pk3 a doom mod or wat
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Use a 3D model and save yourself the effort.
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I call shenanigans.
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Remember that video that I recommended earlier? And I recommended you watch his other tutorials? Turns out the same guy who posted that video made another video that answers your question. Also, from a (very) short google search I found this on the zdoom forums: Step 1: Give all the enemies in question a matching TID. Step 2: Create a script that reads like this: #include "zcommon.acs" script 1 OPEN { while (ThingCount(T_NONE, 5) > 0) delay(35); Door_Close(7, 16, 0); Floor_LowerToLowest(10, 8); } Step 3: Compile your script (DoomBuilder does this automatically) What it does: After all the enemies with a TID of 5 are killed, the sector with a tag of 7 closes like a door, while the sector with a tag of 10 lowers its floor to the level of its nearest neighbor. Change the TID and tags to suit your taste.
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I have no idea what you mean here, but any way you can possibly interpret this sentence, it's total bullshit. The real GDP of the US has probably increased by at least tens of thousands of times since then.
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I didn't even know Slade3 could edit maps...