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TheUltimateDoomer666

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About TheUltimateDoomer666

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  1. TheUltimateDoomer666

    Doom v1.1 Registered CD version

    The v1.9 disc is mentioned in some of id's text file order forms, and I have seen some other pictures of it online in the past. Someone on Twitter also had a copy, although I can't remember their username. The mail-order v1.9 CD is rare because it was sold for only a brief period of time, as The Ultimate DOOM was released in stores shortly afterwards.
  2. TheUltimateDoomer666

    Doom v1.1 Registered CD version

    No, the real 1.9 disc is different (see the thread Boaby Kenobi linked).
  3. TheUltimateDoomer666

    Doom v1.1 Registered CD version

    I do not own a copy. The manufacturer of the disc does not seem to be known.
  4. TheUltimateDoomer666

    Doom v1.1 Registered CD version

    That disc is indeed a bootleg/pirated copy. Registered versions of DOOM prior to v1.9 were never released on CD-ROM. Edit: There's a little more information on the bootleg in this thread from 2008. Here are some more relevant posts: https://www.doomworld.com/forum/post/915936 https://www.doomworld.com/forum/post/888103 (Has scans of the jewel case and disc)
  5. TheUltimateDoomer666

    DOOM 1 unopened, with collector card and poster

    Yeah, the price will unfortunately get reduced to only a couple thousand dollars: To be fair, these listings are for the "official" shareware release by GT Interactive Software. The one in the OP is an unofficial third-party release, so it may be less sought after.
  6. TheUltimateDoomer666

    DOOM 1 unopened, with collector card and poster

    Someone on Instagram once mentioned they saw some of these shareware boxes on eBay (they didn't specify the games). I'm unsure if the ones on eBay were the reseals that the Facebook collector got. I still have all the photos of the Cosmo and Duke II boxes from the FB user, including photos that show the seal intact before the boxes were opened to reveal that no disks were inside. Unfortunately, I don't know if I have permission to share the photos. Anyway, the seals on the empty Apogee ones oddly seem to match the seal on the box in your photo; there are seams in the seal along the top and bottom of the box.
  7. TheUltimateDoomer666

    DOOM 1 unopened, with collector card and poster

    Are there actual disks in it (you don't need to open the box; you can just try shaking it a little)? Someone on Facebook bought some shareware Apogee games (Cosmo and Duke Nukem II) released by this distributor in the same kind of sealed (plastic wrap and all) boxes, and aside from the posters and collector cards...nothing was in the boxes. No floppies/games at all. And in the event you can't hear floppies rattling around in the box...how can you know for sure if it isn't just a reseal like the ones the Facebook user ended up with?
  8. TheUltimateDoomer666

    "Made" my own midi.

    Well, it reminds me of the music from the DOS game Gateworld.
  9. TheUltimateDoomer666

    Quake Remastered

    I have the same problem. Even when I set the in-game sound effect volume to 1, there is still extreme distortion when multiple sound effects play (the infinitely-looping sound effect glitch I get with certain sounds doesn't help). Here is an example I recorded during gameplay to show just how bad the distortion is (volume warning): https://dl.dropboxusercontent.com/s/uesn8blxio5gn3z/Quake_x64 2021-08-30 20-24-57-07.wav Music is disabled, and the in-game sound effect volume is initially set to 1. I then gradually increase the sound effect volume to 10.
  10. TheUltimateDoomer666

    Quake Remastered

    Audio glitch regarding bosses:
  11. TheUltimateDoomer666

    Quake Remastered

    Yes. I am aiming to get all the achievements.
  12. TheUltimateDoomer666

    MOD/S3M/XM/IT Tracker Music Compilation Pack

    I have dozens of trackers, although I don't make sample-based module music all that often (I frequently make FM synth modules, though), mainly because if I am going to use custom instrument samples instead of General MIDI, then I just prefer to render a high quality audio file. I don't know of many standalone modules. I do have a module music folder on my computer, but it just contains composers' soundtracks to games (over 30).
  13. TheUltimateDoomer666

    Quake Remastered

    I don't think the information on that page is entirely accurate. Regarding OpenGL, sponge said this: Regarding player speed, aren't the (original/vanilla) defaults supposed to be 400 for forwardspeed and backspeed, and 350 for sidespeed? This is false. By doing screenshot comparisons you can see that the anti-aliasing does a good job of removing jaggies without blurring the screen. Examples:
  14. TheUltimateDoomer666

    Quake Remastered

    The notification for A Long Yard shows the Close Shave icon.
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