Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


Super Moderators
  • Content count

  • Joined

  • Last visited

Everything posted by Obsidian

  1. Obsidian

    Why I left this community.

    Well that wasn't a twist I was expecting.
  2. Obsidian

    Its my birthday

    Happy birthday! Here's a present. The map uses Doom II as its IWAD and should be vanilla compatible.
  3. And we are done! Cheers to everyone who attended this month. :3
  4. Alright, 15 minutes of testing and finalizing!
  5. THESE ARE YOUR THEMES: Oops, all hitscan (no projectile-based monsters) Doors have to be at least 64 units wide FRICTION SECTORS (look here for an example wad) Ready, set, map!
  6. 15 minutes of resource gathering starts now! This is the texture pack we're using this month.
  7. Half an hour before go time, folks!
  8. Round 1 is complete! Round 2 will be roughly 9 and a half hours from this message.
  9. Soooo I gave a couple of maps a spin this past weekend and unfortunately my feedback is a little insubstantial, on account of every single one of them kicking my ass. :P My Dooming skills are a tad rusty, but I'll keep at it!
  10. Obsidian

    anyone know any good vanilla doom 2 megawads?

    Epic 2 is a rather excellent option if I do say so myself.
  11. OP updated! If my weekend's free I'll see about running through as many submissions as I can and leaving feedback.
  12. Obsidian

    [wip] Doomworld Mega Project 2021 (9 maps)

  13. Obsidian

    Can Anyone Send Me Example Of MapInfo Lump Working With Crispy Doom?

    MAPINFO is something that only really works in ZDoom-derived source ports: if you're looking to do some of the things that MAPINFO can do in Crispy Doom, then you want DeHackEd. I'd also recommend checking the Doomwiki page for Crispy Doom if you want a better picture of what the source port can accomplish.
  14. Pencils down, stop mapping! You have 15 minutes for bugfixing and last-minute touches and then we're done.
  15. S'all good, it isn't mandatory to tackle all of the themes.
  16. YOUR THIRD THEME IS....... 100 lines! Hop to!
  17. WE BEGIN! 15 minutes for resource gathering starts now!
  18. Round Two is in 4 hours! There was a bit of jiggery-pokery with timezones earlier, but it should be sorted now.
  19. Ladies, gentlemen and all those who dwell between, there are twelve hours until Round One of this month's session! Remember, Round Two is another 12 hours later and hosted by yours truly.
  20. Obsidian

    Whats the deal with the "Lost Soul Corpse"?

    An odd little fact about the Dead Lost Soul actor is that if you turn it into a creature via DeHackEd, the creature retains the Lost Soul's obituary in the ports that support it: this isn't unique to that actor, all the other monster corpse decorations do the same thing, but it's interesting regardless.
  21. Obsidian

    whats your highest play time in your steam library

    The Binding of Isaac: Rebirth for, erm... Well alrighty then.
  22. Obsidian

    Random stuff thread

    Maybe try to confine your randomness to here or here in the future.
  23. Obsidian

    Repository Dump [temp mirror added]

    Following the thread closure last night, I went to Realm667 and downloaded every monster from the Doom Style section in light of what some folks were saying about it potentially going offline. I've had to parcel them up into separate batches of 30 due to upload limits and one particular monster is somehow 12mb large, but this should account for the most up to date versions of all 209 monsters in that section. Batch 1 Batch 2 Batch 3 Batch 4 Batch 5 Batch 6 Batch 7 And the Main Battle Tank