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About Deadwing

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  1. Deadwing

    what are you working on? I wanna see your wads.

    Some more early WIP layouts:
  2. Deadwing

    What wads are underrated?

    Nicolas Monti's wads are pretty awesome. Erkaitanne (I have no idea how to write that lol) received a Cacowad, but Mano Laikas and Witness of Time are also awesome, and both didn't get much attention. I haven't played his earlier stuff, though.
  3. Deadwing

    Deathless - an Ultimate Doom megawad (RC2!)

    Here's E3 playthrough: It was pretty fun as well! I would have preferred if the rocket launcher was available in map 2 (to deal with all the Caco's) and plasma gun in map 4. Map 8 was really fun even if I've played awfully haha I wanted to make the Barons to kill the spiders, but it didn't work as I planned :P Other maps were pretty fun, especially the final ones with the Cyberdemons! Secret levels were fun too, maybe bar E3 one which was too similar to the original, while E4 one was my favorite.
  4. Deadwing

    Every possible theme using IWAD textures?

    I would also add Industrial for Doom 2. It's neither techbase or Urban (city), imo. Hell also fills a wide variety of themes (marble, ruins, stone, temple, lava, organic, 'library')
  5. Deadwing

    Slaughterfest WADs: Pro or Anti?

    I might do some slaughter map someday too, though it will definitely suck haha *gotta hide these 500 revenants behind some corner*
  6. Deadwing

    NaNoWADMo 2018 (it begins!)

    Awesome layouts, Gothic!
  7. Deadwing

    If you could add a weapon, what would it be?

    A freeze gun or biorifle :D
  8. Deadwing

    Why the first 3 maps of Plutonia are so bad?

    Some plutonia maps have this sort of "chess" playstyle, where you have to stop a bit and carefully plan how to deal with some (chaingunners) setups.
  9. Deadwing

    Deathless - an Ultimate Doom megawad (RC2!)

    E2 was even better than E1. Some moments can be surprisingly tough and I found myself dying a few times haha The concepts in this episode are stronger and there are more enemies than a usual ultimate doom wad (thankfully a lot more rockets too!). The final level was a lot of fun too with the limited area to deal with the cyber. The city level was a nice surprise and I loved the somewhat cinematic ending! I also really liked the plutonia-esque garden map and the first one without the teleport gimmick). I also found amusing that you've changed map's 3 songs with 4 and then 4 with E1M6 haha Can't wait to play E3!
  10. I wish I could make architecture with more consistency and have more creativity regarding layouts, so my maps would feel more different from each other. I also wish I could map faster. Even small maps I take several days to finish, especially with monster placement + testing.
  11. Deadwing

    Deathless - an Ultimate Doom megawad (RC2!)

    E1 playthrough (it'll be avaliable in 1 hour): As expected, really fun and solid experience. You can't go wrong with this. Textures and details are really well done especially for a speed-megawad haha :D Some levels even have a nice use of gimmicks and concepts. For the episode itself, I liked how the Doom 2 textures were included, it's refreshing for an Ultimate Doom wad, same for using hell textures and using LS and Caco's before than expected. Lots of rocket usage on later maps, which I love!
  12. Deadwing

    NaNoWADMo 2018 (it begins!)

    Holy shit, Jimmy! D: I'll be playing it :D
  13. Deadwing

    Exomoon megawad on /idgames!

    Awesome @elend ! I'm really glad you're enjoying the soundtrack! I've put lots of effort into it >.< Hopefully, the maps are also good too haha
  14. There has been a lot of differently themed wads recently, especially for natural/ruin themes: - Avactor is a very nice Aztec/ruin themed wad with huge maps. - Jaska's Lost Civilization is another one that features beautiful landscapes with more realistic details. - There's even my own one too (Exomoon), also with lots of ruins and natural landscapes. - REKKR, a vanilla compatible TC with Viking style and therefore more ancient stuff.