HYMN: A Heretic Community Project
What's next? Now that I have all the submissions I will create a new thread with an episode alpha, including level order (all maps will be included!) Then we play each others' maps. We give one another feedback and suggestions for improvement. Once we have given and gotten feedback we polish our maps for the final release! Stay tuned . . .
Hymn of the Fallen Lords (HYMN): A Heretic Community Project!
Heretic mappers, get ready, this is the community project you’ve been waiting for! Anyone can submit a map! You will have until April 1st (04-01-13) to post a link for your level here in the forum. If your interested in joining just let me know, and I will add your name to the roster. File submissions will also be added onto the roster listed below.
After the submission deadline (04-01-13) I will announce which maps have been selected as levels for this episode. There will be 8 levels selected, 9 levels total, including one of my own. Once these levels have been chosen BETA testing will begin. Mappers of the selected levels will have another chance to tweak and balance their levels, making final changes and adjustments before the final release.
If your map is still incomplete by the deadline SUBMIT IT ANYWAYS! Those who have their maps chosen will get more time to fine tune their entries. Also, If there are over 18 entries a second episode will be created as well. All level submissions will be donated to the Blasphemer project as well, another great reason to submit a map.
I will be using the following set of criteria to select which 8 levels are to be included in the episode’s final release:
-The new texture pack has been used. Get it here: UPDATED v4a: https://docs.google.com/file/d/0B9TgHAsj1BGtNTVHeHE3ZHdvQ0U/edit
-Design for limit extended vanilla format for Heretic. Compatible ports should include Heretic+, ZDoom, Vavoom, Legacy, Doomsday/LibHeretic, and Eternity. Vanilla Heretic is also accepted.
-Levels are designed for ‘wand start’.
-Levels integrate 2 or 3 ‘fantasy’ themes. Examples: medieval towns, castles, lava caves, swamps, dungeons, catacombs, temples, icy areas, etc.
-Levels display clever, integrated, non-linear layouts.
-Medium sized maps. Somewhere between ‘3072 x 3072’ and ‘4096 x 4096’ is recommended.
-Game-play should be challenging but not exceedingly (impossibly) difficult.
-New music is allowed, but not necessary. If there is new music it should reflect the Heretic fantasy theme.
-All of Heretic's enemies, weapons, and items can be used.
This episode should be more complex and more detailed than the original Heretic episodes, so that it feels more modern, epic, and interesting than the original. Can’t wait to see the creativity! Happy mapping!
About the texture pack: Textures are compatible with Zdoom, Vavoom, Legacy, Doomsday/LibHeretic, and the Eternity ports. 180 textures and flats have been carefully selected from both Medieval and Baker’s Legendary texture packs. A few select textures from Cage, Eternal Doom, Gothic Doom, and Community Chest 4 have also been included. Everything is Heretic themed and provides crucial supplements for the very limited original Heretic palette.
Download: UPDATED v4a: https://docs.google.com/file/d/0B9TgHAsj1BGtNTVHeHE3ZHdvQ0U/edit
-A.Gamma (project support) - https://docs.google.com/file/d/0B9TgHAsj1BGtWW03YmRNdHk0UzQ/edit?pli=1
-Boared - http://www.mediafire.com/download.php?8k1w7kjc7121w07
-Cacowad - v2 http://www.mediafire.com/?92d6bzpppx3izap
-dilks - http://dl.dropbox.com/u/62350852/CastleZ%20v10313.wad
-DooMAD - http://www.teamhellspawn.com/adetic.zip[url]
-Egregor (project host) - [url]http://www.mediafire.com/?frzmli8i73mhmb6
-Egregor (project host) - http://www.mediafire.com/?frzmli8i73mhmb6
-EvilNed01 - http://www.filmklubben.eu/wads/Badlandsv2.wad
-Optimus - ftp://ftp.untergrund.net/users/opti...ymn_optimus.zip
-Quasar (for port compatibility support)
-Wesley Johnson (for port compatibility support)
Mapset Donation to the Blasphemer Project:
To encourage and support the community creation of free IWADs, this project will donate ALL map submissions to the Blasphemer project http://www.doomworld.com/vb/doom-general/62832-whats-happening-to-blasphemer/. If there are any mappers that do NOT want their levels donated to Blasphemer they must say so when they place their submissions.