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Cacowad

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About Cacowad

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  1. Blasphemer discussion

    I was wondering what was up with that. Allright, will do.
  2. Any Heretic/Hexen fans here?

    yes, there are some, but we are in hiding.
  3. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! How long has it been since ROP? Great to see this one finally out!
  4. Post Your Doom Picture (Part 2)

    After what seems to be forever, i'm starting to map again for my Anima: beyond fantasy campaign. Here's an heavy WIP.
  5. Abandoned Community Projects

    Darn, i remember this one. By the time i joined that i had just started the whole mapping thing. I clearly remember my part being a mess.
  6. Blasphemer discussion

    Yep, once we get those we'll have 2 complete episodes worth of material, and a couple of maps would be needed to be modified to include a secret exit for ot to work properly.
  7. Blasphemer discussion

    I'll be sure to give them a proper look once this busy period has ended. Thank you for your contribution.
  8. Blasphemer discussion

    I do belive everything is still on the "experimental" branch, so try compiling that instead (or download it from here: https://github.com/Blasphemer/blasphemer/wiki/Experimental-build(s) , i do belive the links are up to date). The merge with the main branch will occurr once we get the missing player sprites (AKA once we reach the current milestone of DM ready). Regarding the .AU files: they where there in the original repository, i guess they were just placeholders, but i don't know how the compiling process was done back then.
  9. Blasphemer discussion

    Most of the levels are limit removing, so you should play them with that in mind. But just to be sure, what kind of error did it give upon crashing?
  10. Blasphemer discussion

    Apparently, last time i messed with it i was lazy and didn't updated the sprite completion list... Just as a reminde, the "wiki" is here: https://github.com/Blasphemer/blasphemer/wiki With that out of the way, the big things we are missing are: 1) a replacement for the chicken (both weapon and model) 2) touching up the vulcano's sprites\ sounds (need to look into it again to be sure) 3) 2 more maps to fill the firt two episodes 4) finding sprites for the maulotaurus and de'sparil Honestly i'm going by memory, and i need some time to dig in and compile a list of what is missing, since the big bulk of it are missing projectile sprites or puffs that are barely rememberable.
  11. Blasphemer discussion

    On hold, like usual, someday it will resume. Personally i was trying do make another map, but i had to switch computer and then suffered an hard drive failure on the new pc, so my motivation collapsed a little bit lately.
  12. What was your first anime?

    When i was a kid in the 90' we had a tv channel that almost escusively broadcasted japanese cartoons, so i guess it's a tie between saint seya, dragonball, pokemon and yattaman. After that i didn't bothered with anime until recently, where i went in a watching spree because of the new dragonball episodes.
  13. TEXTURE2 lump: does anyone ever use it?

    Well, i actually used it when adding new textures for Blasphemer, i just guessed it was the right thing to do to mantain everything clean... Didn't knew it could act weird in some circunstances.
  14. Heretic Upstart Mapping Project [RELEASED]

    Congratulation on the release! i'll be playing the final product in the next few days. I'm honestly all aboard an hexen wad, if we are going to have a longer deadline, since collabiorations on maps can be tricky and i'm a slowpoke of a mapper
  15. Heretic Upstart Mapping Project [RELEASED]

    I've been completely swallowed by the exams, ill do the fixes necessary for my map asap. Edit: here it is, enjoy your artifacts: https://drive.google.com/open?id=0B5rMkuUj5h_gNDlCSm93TGpaMVU
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