Snik

Members
  • Content count

    13
  • Joined

  • Last visited

About Snik

  • Rank
    Warming Up
  1. so if doomsday splitscreen mode is playable through manual configuration does anyone know how? I'm kinda "dying" to know :)
  2. I prefer psx sound effects, maybe because psx doom was the first version of doom I finished. But seriously psx sound effects are more doom-y
  3. It's because the shotgun is supposed to execute script #1,which doesn't exist.
  4. Bots have been programmed for small maps(mostly deathmatch). indeed they will wander all around if the map is too big through deathmatch. Bots work fine if you use them in small maps. Ive used them in "invasion" games and it was ok. You can program them yourself through acs scripts for certain maps, but they'll turn into "unstoppable-killing-machines" and it won't be fun anymore.
  5. I believe it's because "Zdoom" is played using skulltag but over zdaemon, it's doom (although it's based on zdoom but doesn't have all the features) Thus if you ask me, i recommend you zdaemon. And if you want to launch a server of your own, it's much easier to do it on zdaemon than skulltag.
  6. Theyre not large files. All of them actually take about 10 mb. and ok Ill try that
  7. I just said none of "these" maps exist.but i have complete maps in the project.i want to share screenshots of those with you but i cant,because i dont have a nice internet service now,and i keep posting with a dial up connection. In addition,my project includes over 120 new audio tracks,and working on the monsters wasnt that easy. I have spent most of my time on other stuff included,like new textures,new sprites,new audio tracks and such. Ive spent sometime on the maps,but creating a 32 level pl wad alone is going to take so much time. I actualy dont mind working alone but having someone who helps me will make things lot lot easier.
  8. Yes,i agree with you. Though none of these "maps" exists anymore :) I just made some stupid random map to just ahow the monsters. Im sorry i cant upload new ones,which i have worked on for weeks now Anyways my goal for posting was to find some mappers to assist me doing this
  9. These are some old ones,i uploaded them about a month ago Ill post some new ones asap http://img860.imageshack.us/img860/5472/coop20120713120545.png http://img707.imageshack.us/img707/6987/coop20120713120548.png http://img838.imageshack.us/img838/3521/coop20120713122709.png http://img526.imageshack.us/img526/5701/coop20120713122543.png http://img88.imageshack.us/img88/2002/coop20120713122610.png http://img40.imageshack.us/img40/8742/coop20120713122624.png http://img100.imageshack.us/img100/4655/coop20120713122635.png http://img864.imageshack.us/img864/3744/coop20120713120524.png http://img43.imageshack.us/img43/1615/coop20120713120505.png http://img705.imageshack.us/img705/3116/coop20120713120459.png http://img694.imageshack.us/img694/1702/coop20120713120450.png http://img535.imageshack.us/img535/646/coop20120713120443.png http://img337.imageshack.us/img337/7702/coop20120713120432.png http://img21.imageshack.us/img21/2501/coop20120713120425.png http://img513.imageshack.us/img513/5821/coop20120713120310.png http://img829.imageshack.us/img829/3941/coop20120713120315.png http://img232.imageshack.us/img232/6468/coop20120713120320.png http://img210.imageshack.us/img210/1917/coop20120713120327.png http://img696.imageshack.us/img696/8162/coop20120713120357.png http://img600.imageshack.us/img600/2469/coop20120713120402.png http://img23.imageshack.us/img23/515/coop20120713120420.png http://img836.imageshack.us/img836/9942/coop20120713120300.png http://img341.imageshack.us/img341/4855/coop20120713120252.png http://img407.imageshack.us/img407/3586/coop20120713120244.png http://img837.imageshack.us/img837/3668/coop20120713120239.png
  10. I just want them to help me doing the maps because it will take so much time to do it alone,although ive done several already If there are any mappers around that can help me,please tell me,but they must know the pl theme. And why should i release the textures,weapons and monsters in a new wad?
  11. Hey, Im working on a plutonia add on project for sometime,and i need some help doing the rest. Maps are made with zdoom doom in hexen format and new monsters and textures are included and because i would like to run it on zdaemon,dehacked is included,not decorate You can see my post on zdaemon forum http://forums.zdaemon.org/viewtopic.php?t=14713 Map makers are needed,though you need to be familiar with plutonia themed maps. You can contact me at : nikkarsalar@gmail.com