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esselfortium

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About esselfortium

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    is not the cake

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  1. esselfortium

    [RELEASE] Eviternity RC1

    OMG, it’s out! Great work all :D
  2. esselfortium

    Recommended Soundfonts?

    Chiming in to agree with the posts recommending SoundCanvas instruments. You can pretty safely assume that 99% of the Doom MIDIs out there were composed with those instruments in mind, just because they've been the defaults in Windows since forever, and we haven't been in the wild west of "every computer has different-sounding midi hardware" for a few decades now. SoundCanvas is also what was used when composing the original Doom and Doom II music, for what that's worth.
  3. This stuff is amazing to read about, and the Doom engine continues to be a horrifying nightmare mess. Thanks for doing this research! It'd indeed be interesting to see if nodebuilders can make use of this knowledge somehow for more vanilla-efficient builds.
  4. IT LIVES

     

     

    I put this together over the past couple months. It's the soundtrack to Sol Hemochroma, and also a standalone EP for your listening pleasure! Lots of dreamy guitars on this one.

    Grab it from Bandcamp: https://esselfortium.bandcamp.com/album/sol-hemochroma-ost-piaculum-arcana

  5. esselfortium

    OTEX texture set to be released December 10, 2018

    Yyyyyyyeeeeeeesssssssss These are beautiful and I hope they get a lot of use.
  6. esselfortium

    [GZDoom] Diabolus Ex v1.1

    @Arvell: The ー in ゲーム should be a vertical line, since the text is oriented vertically. This reads as "ge ichi mu" instead of "ge-mu".
  7. esselfortium

    [GZDoom] Diabolus Ex v1.1

    WOAH
  8. I don't know if they'd really hold up for a standalone game, but you could probably pad out a shovelware collection with a whole bunch of generated megawads and it'd be better than a lot of what actually was packaged in 90s shovelware WAD collections. I imagine that the redundancy in design would still get somewhat stale after a while, but having a near-endless supply of "decent enough" Doom levels would still be worthwhile.
  9. esselfortium

    Most Recent TV series you last saw

    Are you watching the original run, or including the revival seasons? I remember enjoying all but a few episodes of the original run, but everything I saw of the revival was painfully bad.
  10. esselfortium

    PNAMES/TEXTURE1/2 sucks.

    It’s definitely a crappy system to deal with. I think a lot of the problems you listed could probably be fixed in Slade itself, though. Imagine if there was a function to compare a wad’s texture1 with another (generally the iwad one) and autoselect all the distinct ones so you could copy and paste them over into your main resource? Things like that could help a lot to reduce the suffering.
  11. And why do you think the trees are no longer around? ;)
  12. esselfortium

    Liking posts

    I like liking posts, but it's frustrating to post something and just get likes and hardly any actual responses. That seems to happen a lot lately.
  13. (chanting and banging utensils on table) Sandy Petersen levels! Sandy Petersen levels!!
  14. esselfortium

    Doomworld Musicians, serenade us with your beautiful music!

    Thanks! They’re all software instruments, yeah. I used Reason 10 and a bunch of Kontakt instruments, mainly from Embertone and Orange Tree. It sounds like your keyboard abilities are already a lot better than mine, and your song sounded good! Keep at it and you’ll get where you want to be, it just takes time and practice and you’re doing really well so far.
  15. This sounds like a great time. Good luck!
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