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sincity2100

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About sincity2100

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  1. I, I was wondering if you Would like to try my Wad?

     

    1. Walter confetti

      Walter confetti

      You know, I have it in my wad list to play, I'll take a look at it next time! Isn't a hard megawad, isn't it?

    2. sincity2100

      sincity2100

      Don't worry, it's not a Slaughter Game like a Hell Revealed or Alien Vendetta, so you might enjoy it.

  2. sincity2100

    What are you playing now?

    I'm Currently playing Doom 2016 and I'm actually immersed with the gameplay, I'm at Level 5 right now and the game is awesome so far.
  3. sincity2100

    Things about Doom you just found out

    When I was a kid,I was actually wondering how this Green Guy "Doom Marine" in E2M8, I played it on UV and still didn't show up, definitely this was for Co-op.
  4. sincity2100

    What makes a successful Megawad?

    Maps has to be good, well designed, more important it's fun, it doesn't have to be overdetailed, it doesn't have to be "Slaughterfest2019" , It needs to be immersive and fun, that's all.
  5. sincity2100

    Give me your WADs - I WILL PLAY AND RECORD THEM.

    Sorry, I already posted my own wad, but you already played it, hope you enjoyed it.
  6. sincity2100

    Your Top 5 Doom II maps

    There are a lot of Doom 2 maps that weren't that good, I'm surprised that some of you like The Chasm, I thought that The Chasm is a Trainwreck with their Narrow Ledges, I remember Dying a lot in this map and I always forget to Save before I enter the area when I was a Teen.
  7. sincity2100

    Your Top 5 Doom II maps

    1- The Spirit World 2- Industrial Zone 3- Monster Condo 4- The Living End 5- Downtown
  8. sincity2100

    Classic Doom level inconsistencies

    Why Does the Marine run so fast, it doesn't matter, it's a game where everyone is supposed to have fun and not looking at anything out of the ordinary.
  9. sincity2100

    Unpopular Modern Opinions

    Doom 3 Was really Boring, I know a lot who enjoy them, but to me All I see in Doom 3 is Dark Corridors where you chase out Demons, that's all I see. COD Black Ops was Average at Best.
  10. sincity2100

    Memento Mori (updated version!)

    I played this game years ago with all the hype surrounding it being a 5 stars Classic, and I played it, and I gotta say, I didn't like this game, There's a lot of Good Maps as well as a lot of Bad ones, and the fact it's Coop Oriented didn't help the experience, That goes to Map11, here is my criticism. 1- Map 12 Kinetic was really a terrible map, one of the worst ones where the map purposefully forces you to hit your enemies in a Clusterphobic areas with the Rocket Launcher, causing you to sometimes hurt yourself and possibly dying, also the fact that you can't see below while Shooting making this map even more annoying. 2- Map 16 Stoned, I don't know what to say about this, there are some random secret placements that are not in fact secret, and a secret area that's not a secret in the beginning of the map, also I felt the gameplay was a mess on it's own, the Exit area was Dumb that you'll waste a lot of Plasma and Rockets on Caged Barons, wasn't fun 3- Map 20 was really really Boring, it also contains a Cryptic way to grab the BFG, the switches were kinda cool, but the platform with the BFG in it felt like a punch in the face because you have to exploit a bug to grab it, so I had to cheat to grab it. 4- Map 25 Cesspool, Yeah , this map was Hot Garbage!! no need to explain further.. just play it on Pistol Start and you'll see why. 5- Map 28 City of the Unavenged, this map never ends and keeps going on forever and ever, and the fact this map is so confusing with it's tedious swich hunts doesn't help, it kept dragging on forever, it took me an hour to finish this tedious map. Also there are maps that I didn't like in this game, maps like (8,10,11,half of 18,27) the problems either they're Generic or drags down too long. As for the Maps I enjoyed here's the list (3,5,9,14,15,31,32,21,23,24,29) and the final map, to MM's credit, the final map is better than all of the IWAD's final maps, and that's what MM did better than the IWADs, at least that's what I think. My final rating is 5.5/10 it's certainly not as good as what people say, maybe Co-op would make the game better, but I'm judging the game as a Single Player and that's what every game should be based on, and I'm not harping on the team who made this WAD or people who think that the game is Perfect, I think that the game is far from Perfect, I'd rather play TNT and Plutonia instead.
  11. sincity2100

    Plutonia 3 - Going to Surface

    Best Wad Ever! there's also a map that is a Pure TNT Map, you heard me, a Pure TNT Map!! which also uses the Into the Beast's Belly music, also the level design is a Joke... I mean A Masterpiece, a Masterpiece of Shite. Also it should have been called Plutonic Cesspool, this game is an insult to the Plutonia's name, (it's also an insult to TNT becuase of the map that I talked about) and an insult to the Community as a whole.
  12. sincity2100

    SIGIL v1.21 - New Romero megawad [released!]

    I really have a lot to say about this game. First of all I'll talk about the positives, The look of the game, I think that Sigil is a beautiful looking game, I think Romero did a really Solid Job in Capturing the Hell's look and it gives me the "episode 4" Vibe look and feel, which is my favorite episode in the Ultimate Doom, The game is much more well detailed, I like the Evil Eye Concept in these maps, the Lighting is really solid, Romero just Outdone himself on this one, and I really think that this game is better looking than all the other episodes that came before it. Also The new music is really good too, although I really can't pick up a favorite I think that my favorite music is E5M8, It doesn't necessarily fit in as the final map,but it's a really good music on it's own. Now we talk about the Gameplay, This is were things gets nasty, The first three maps were really fun and it got me to the mood, but the game started getting harder and it became less fun after that, it doesn't mean that I hate hard maps, quite the opposite I really enjoy harder maps that tests your skill and patience, but The level designs suffers from major balancing issues through out the way. E5M4 is were the game started to take a nosedive in gameplay, one of the areas have you traverse into an area with lots of Crushing Ceilings that are annoying to get through, while another area had you take a route throughout a bunch of floors that sinks into a lava, while the Yellow Key area on one of the sides at the end of the passage, and this area is difficult to kill every enemy in it without getting damage, because yes the sank floors comes back up, but you still take damage. E5M6 and E5M9 Were the worst ones in my opinion, E5M6 was really hard but less fun because of the lighting problems, the map was too dark that I could barely see anything and I was having my ass kicked that it's getting annoying, E5M9 has it's own problems, this map is filled with damaging floors that it's annoying to explore throughout the map, and the Cyberdemon Fight in this map was really bad and not endering at all,for the record you can't 100% the map with a Pistol Start because of the limited amount of the Rockets in this map. E5M7 is a little better, but the last bits were pretty bad, there is a part of the map where a passage where it's center is a bottomless pit of lava where it's hard to dodge a projectile from Cacodemons and lost souls unless you fall into the pit and die, the last area is really annoying where the areas are Clusterphobic to the brim where you can't dodge without taking a hit, also the limited ammo and health doesn't help it's case either. With that being said, I think that E5M8 was a really fun final map, I wished the other maps were as fun as this map, it doesn't frustrates me, it's not a Convoluted mess like the others, and I wished that there were a balance between Ammunation and Health, beacause the episode suffers from a much limited health problems. My Overall Rating for Sigil it's 5 out of 10 , Could have been better, I think why I thought it was less fun becasue I played the game on the UV difficulty, I should've tried the game on the HMP Difficulty, perhaps I'm going to play this game again once I understand how I should play this game to understand how to beat it.
  13. sincity2100

    What is your favourite episode 3 level?

    Mt Erebus Off Course, I really loved the open areas where you can move freely, also fighting Cacodemons and Lost Souls on the water Pool was a ton of fun.
  14. sincity2100

    My Thoughts of Sigil

    Yeah, The Level Design is really an eye-candy, and I love the eye-switches mechanic as well
  15. sincity2100

    My Thoughts of Sigil

    So Sigil came out hours ago, and I played it, I was really interested playing this game, and I really have a lot to say about this game. First of all I'll talk about the positives, The look of the game, I think that Sigil is a beautiful looking game, I think Romero did a really Solid Job in Capturing the Hell's look and it gives me the "episode 4" Vibe look and feel, which is my favorite episode in the Ultimate Doom, The game is much more well detailed, I like the Evil Eye Concept in these maps, the Lighting is really solid, Romero just Outdone himself on this one, and I really think that this game is better looking than all the other episodes that came before it. Also The new music is really good too, although I really can't pick up a favorite I think that my favorite music is E5M8, It doesn't necessarily fit in as the final map,but it's a really good music on it's own. Now we talk about the Gameplay, This is were things gets nasty, The first three maps were really fun and it got me to the mood, but the game started getting harder and it became less fun after that, it doesn't mean that I hate hard maps, quite the opposite I really enjoy harder maps that tests your skill and patience, but The level designs suffers from major balancing issues through out the way. E5M4 is were the game started to take a nosedive in gameplay, one of the areas have you traverse into an area with lots of Crushing Ceilings that are annoying to get through, while another area had you take a route throughout a bunch of floors that sinks into a lava, while the Yellow Key area on one of the sides at the end of the passage, and this area is difficult to kill every enemy in it without getting damage, because yes the sank floors comes back up, but you still take damage. E5M6 and E5M9 Were the worst ones in my opinion, E5M6 was really hard but less fun because of the lighting problems, the map was too dark that I could barely see anything and I was having my ass kicked that it's getting annoying, E5M9 has it's own problems, this map is filled with damaging floors that it's annoying to explore throughout the map, and the Cyberdemon Fight in this map was really bad and not endering at all,for the record you can't 100% the map with a Pistol Start because of the limited amount of the Rockets in this map. E5M7 is a little better, but the last bits were pretty bad, there is a part of the map where a passage where it's center is a bottomless pit of lava where it's hard to dodge a projectile from Cacodemons and lost souls unless you fall into the pit and die, the last area is really annoying where the areas are Clusterphobic to the brim where you can't dodge without taking a hit, also the limited ammo and health doesn't help it's case either. With that being said, I think that E5M8 was a really fun final map, I wished the other maps were as fun as this map, it doesn't frustrates me, it's not a Convoluted mess like the others, and I wished that there were a balance between Ammunation and Health, beacause the episode suffers from a much limited health problems. My Overall Rating for Sigil it's 5 out of 10 , and that's me being Generous BTW, If the game actually fixes the Health Balancing Problems and numerous fights in the later episodes, this game would have been great, in the end, I was left disappointed with this game that I wished it could have been a lot better than What I anticipated.
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