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Everything posted by FTW395
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Sunder - Map20 Appears, finally.
FTW395 replied to Insane_Gazebo's topic in WAD Releases & Development
What source port do people use to play these new sunder maps on then? -
Sunder - Map20 Appears, finally.
FTW395 replied to Insane_Gazebo's topic in WAD Releases & Development
Huge fan of this mappack, but it seems these new maps are unplayable in anything but vanilla because of the lag in other source ports. I usually play single player doom in GZDoom but on Map 15 alone I'd drop to below 20 fps at times. -
Slaughterfest 3 [Beta_C released, 05/08/2017]
FTW395 replied to Ribbiks's topic in WAD Releases & Development
I apologise if this was said somewhere in the thread, but which map will hold the map 30 slot? -
ZDaemon Thursday Night Survival #81 - Slaughterfest 2012 (Part 1)
FTW395 replied to Alteus's topic in Doomworld News
i wonder if the later maps will be playable due the lag. -
Slaughterfest 2012 - NEW Final Final Version is up
FTW395 replied to TimeOfDeath's topic in WAD Releases & Development
ye map 27 and 28 lag a lot online. They are only playable in prboom or glboom sadly though because they seem lots of fun to play online. -
Slaughterfest 2012 - NEW Final Final Version is up
FTW395 replied to TimeOfDeath's topic in WAD Releases & Development
ye ik i don't have enough skill in english to explain what i mean. but when you enter the room the floors with chaingunners raise. can't you just put the chaingunners that they don't need to raise. like here i didn't cross the linedef but the chainers are already up there. http://img577.imageshack.us/img577/9079/screenshotdoom201302152.png do you understand now what i'm trying to explain? -
Slaughterfest 2012 - NEW Final Final Version is up
FTW395 replied to TimeOfDeath's topic in WAD Releases & Development
nah i'm good it's very easy to fix you just set the chaingunners on the floor that they need to be on eventually and you remove the tags from the linedefs. -
Slaughterfest 2012 - NEW Final Final Version is up
FTW395 replied to TimeOfDeath's topic in WAD Releases & Development
i have no idea in prboom and glboom it's all fine but for some odd reason it isn't in zandro -
Slaughterfest 2012 - NEW Final Final Version is up
FTW395 replied to TimeOfDeath's topic in WAD Releases & Development
there is a problem with map 30 in zandronum same goes for zdoom etc. here is the problem: http://img507.imageshack.us/img507/2113/screenshotdoom201302151.png could it be fixed in the next version because i really want to play that map in coop :)