Happy Times Circus wasn't TOO hard. It was a very time consuming wad that I felt should have been broken down a little bit better. The popcorn gun/clown grenades was used for room clearing. Shotgun/chaingun/SSG used for the bouncing skulls and Imp Clowns. The rocket launcher/gore launcher/gore balloons were implemented to be used on the street levels and inside the "clown realm". I believe it was fairly balanced despite all of the monster encounters on HMP. Happy Times Circus 2 isnt all about run and gun, if you try to speedrun the maps your gonna die quick. Its more about dark ambiance and enviromental exploration more than anything.
I really want Strife on my PSP. Is there any possible way of getting Strife to work on the PSP? Everyone from what I read redirects me to two versions, chocolate strife or Dosbox Strife for the PSP. I remember the last version of chocolate strife was a beta of sorts, but it is the full version. How in the world do you get chocolate strife to work on the psp when it's a bunch of executeables? Can someone give me a full detailed guide on how to make either version work? I would greatly appreciate it, thanks.