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Sniper Monkey

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About Sniper Monkey

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    Warming Up
  1. I'm going to tell you the bad news first to get that out of the way: The bad news is that the mod Isn't even close to finished. I know I said that I'd try to get it done by Halloween, but I was too busy with school and work, causing me to not get much work done on it. Now for the good news: I'm looking for some play testers and maybe someone who could help me a little with the scripting. I already will be filling the position of music, sound, map design, art, some of the scripting and ambiances. All that's missing like I said before are some play testers and probably at least just one person to help with the scripting. If you want to be a play tester or help me with scripting, just contact me on Skype and let me know that you would like to help. My skype account name is "duke-jesus", just add me on skype and let me know that you want to help. Hope to see you soon
  2. Sniper Monkey

    How Do I add custom enemies to Things Mode in Doom Builder 2?

    I tried what you guys told me to do, and It works now. Thanks :)
  3. I made a custom enemy for my game mod, and for some reason it's not showing up in Things Mode, and I already merged the monster with my mod. Can someone please help me on how to get my monster to show up? I'm using Zdoom in case if you needed to know
  4. OH! lol. Sorry for the mistake, it'll take Zdoom to run it.
  5. Oh. Well, I guess that shortened my to-do list lol
  6. It'll be for PC, my good man. Maybe I'll learn how to make a port of it for Mac once I've completed making it
  7. Abstract is a Doom Mod where you explore the twisted mind of Sid Strovelli, a serial killer with a great fear and hatred for Christianity, his childhood, and even his own family. The whole game will be in a disturbing abstract art style. Sadly, I do not have a demo ready, but I do have a few screenshots and goodies to share with you of the game so far: http://fc07.deviantart.net/fs70/f/2012/272/b/7/a_little_more_about_abstract__a_doom_mod__by_garysmodx-d5fpbfu.png http://fc00.deviantart.net/fs71/f/2012/263/3/5/the_face_of_a_dead_man_by_garysmodx-d5fbrfx.png http://fc07.deviantart.net/fs71/f/2012/263/5/8/concrete_face_by_garysmodx-d5fbqu9.png http://fc07.deviantart.net/fs70/f/2012/263/0/e/suffering_by_garysmodx-d5fbrkz.png http://desmond.imageshack.us/Himg853/scaled.php?server=853&filename=screenshotdoom201209282.png&res=landing http://desmond.imageshack.us/Himg20/scaled.php?server=20&filename=screenshotdoom201209282.png&res=landing http://desmond.imageshack.us/Himg846/scaled.php?server=846&filename=screenshotdoom201209282.png&res=landing I don't know when this game will be completed, but I'm hoping to get it done by this Halloween :)
  8. Sniper Monkey

    How do I remove the Pistol in my Doom Mod?

    Thanks, pally
  9. I'm trying to make a monster that chases you around, but the only problem is that I don't know how to get it to stop strafing left and right. Can anybody help me if it's possible?
  10. I am making a mod with Doom 2, and the only thing you have on you in the game is a knife. The problem is that I don't know how I can remove the pistol or at least change the ammo you start with to 0. Can somebody please help me with this problem?
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