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It all happened in a second, without me knowing, it just left this wad : http://www.doomworld.com/idgames/index.php?file=levels/doom2/Ports/m-o/nulljnr.zip
Russel must hate me or something, or one of his fans.
A list of precious losses :
-Doom0.wad (good thing I have the beta on MediaFire, but it doesn't have MAP15 and MAP29 which are giant maps)
-Some un\finished one level maps by me, meaning "Lost Maps again" will be delayed
-T.N.T, a map for "TNT : Project Greyon"- Show previous comments 9 more
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That's one of the pitfalls of file recovery, you tend to get the best results if no changes have been made to the disk partition you're recovering files from, since once a file's marked as deleted the sectors it occupies are made available for re-use. C: drive is probably the worst place to recover files from.
Partly recovered files are to be expected, especially if they're older versions, useless from a wad editing perspective but it might still be possible to extract maps from them with a Hex editor. That's something I could help you with. -
GreyGhost said:
Partly recovered files are to be expected, especially if they're older versions, useless from a wad editing perspective but it might still be possible to extract maps from them with a Hex editor. That's something I could help you with.
I don't understand what you mean. What's 'Hex'?
EDIT:You know what? Whatever, let me get a fresh start. -
joe-ilya said:
I don't understand what you mean. What's 'Hex'?
Hexadecimal, also known as "Base 16". It's a popular format for editing raw data when you don't know or care what its native format is.