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About Gerardo194

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    Senior Member

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  1. From what i understood last time, it seemed to me that Gregor Punchatz might be working on recreaging the Doom 64 monsters he did. Looking forward!
  2. Gerardo194

    Microsoft Windows 11 confirmed exclusive to 64-bit CPUs.

    Interesting... Btw. Post 666
  3. Gerardo194

    Trying to port gzdoom-me-gec-maint1.9 to Android.

    [GEC] news again, glad to see we are relevant again here in 2021.@BrutalDoomisAwesome@BrutalDoomisAwesome I congratulate you on your pursue of making an android Doom Port after the GZDoom GEC ME, keep on going with the hard work. Remember we all have something new to learn everday! Remember when there is a problem, there is a solution.
  4. Gerardo194

    React To The Profile Pic Above You

    Snake, Snake, Snaaaaaaake??!!!
  5. Gerardo194

    React To The Profile Pic Above You

    I remembered Kame 亀, Kami 神, Kaio 界王 and Ma 魔 characters but I have never seen that character above before...
  6. Gerardo194

    Is DOOM 3 Cannon in the Doom Universe?? D:

    Yes, Doom 3 is canon in the Doom universe. No, Doom 3 is non canon in the Doom Universe. Yes or no is a Doom game anyway.
  7. Gerardo194

    Share Your Sprites!

    Duke of Hell for Doom 64 Download wad here https://www.mediafire.com/file/5jvktywayppvzqr/DukeofHell.wad/file
  8. A Hell Knight like monster with Mancubus fireball throwers. 

    1. Show previous comments  5 more
    2. Gerardo194
    3. doomguykiller69


      Ese demonio necesita una pechera lanza cohetes!

    4. Gerardo194


      Jeje otro día, ese monstruo no fue una idea de GEC, un usuario aqui me pidió que lo hiciera lel

  9. Reading Doomworld threads... Do you like carrot and orange juice? 

    1. doomguykiller69




  10. Gerardo194

    React To The Profile Pic Above You

    K'? I was Kyo before
  11. Watching Dragon Ball Z with the rest of the GEC crew

  12. Playing KoF 2002

  13. Gerardo194 said on May 16 2016:

    "They were pretty cool and funny. I really like them. I'm thinking of using them in my future projects. Thanks for these sounds Mr. Hodges."


    And those sounds along those from Doom 2 by Robert Prince were used by my brother Chris194 to create the Arch Vile sounds used on PSXDoom Master Edition and PsyDoom released a while ago. 



  14. Playing Shinobi NES

    1. Gerardo194


      Hmmm i couldn't pass the helicopter part, will try other day soon

    2. Gerardo194


      Finally, I finished Shinobi NES

  15. Gerardo194

    [WIP] Doom 64 Special Episode: Journey into the Chaos

    Hello everyone! Hope you all are fine! The purpose of this post is to let you know how the project is going... Despite this has taken a long time, we have not stopped working on it. Here some of the details I want to share: 1. The new monsters have been digitalized to smaller sprites to make them fit in the game. There are some that needs some sprite work after digitalization process, like cleaning some rubbish left on the sprite. 2. The weapon animations are in WIP state (not referring to the rendered screenshots posted before), in order to be added in the game. 3. Some maps being reworked... some of my map designs were not convincent to me so my youngest brother is helping me because his maps look better than mine. 4. New textures will be added too. 5. A super heavily scripted story is being added to the game which explains with tons of cinematics how Doom Games are connected to each other making a bridge to the Doom Universe. 6. "Scavenger" enemy is being redesigned. The sprites look really good but I don't want to spoil much content about them now but I am redesigning the "Scavenger" enemy because this gave us some pain in the ass when digitalizing the sprites. but quite sire the new model will be better than the previous ones.